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2017-07-26Fixes to glow and auto exposure, closes #9797, closes #9106Juan Linietsky
2017-07-25Good bye chunky fonts, closes #9441Juan Linietsky
2017-07-24Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde
Add object type hint for docs
2017-07-23-Ability to set default import presets for typeJuan Linietsky
-More presets for scene importer -Option in scene importer to export root nodes as separate scenes -Fixed MeshInstance preview
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-22Several changes to better run in mobile.Juan Linietsky
2017-07-19Fix "vertical" property of StyleBoxLineGeorge Marques
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-19Merge pull request #9703 from Noshyaar/docsRémi Verschelde
Add object type hint for docs
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-18Merge pull request #9689 from djrm/theme_fixesRémi Verschelde
Added separators using StyleBoxLine, some theme style fixes
2017-07-18Added separators using StyleBoxLine, some theme style fixes, added variant iconDaniel J. Ramirez
2017-07-18Merge pull request #9482 from Noshyaar/pr-rampRémi Verschelde
Fix shrunk ColorPickers
2017-07-18Fix ColorPicker to use theme constantsPoommetee Ketson
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-18Merge pull request #9639 from rminderhoud/primitivesRémi Verschelde
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
Added customizable border size and window highlight.
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
2017-07-14Moved binds of PRIMITIVE_* contants from ArrayMesh to MeshRalph Minderhoud
2017-07-11[#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito
2017-07-11Slider: add set/is_editablePoommetee Ketson
2017-07-08Merge pull request #9564 from Noshyaar/pr-thresholdRémi Verschelde
Refactor 'treshold' to 'threshold'
2017-07-08Some adjustments to toon material to make it more flexibleJuan Linietsky
Ability to also disable specular
2017-07-08Added triplanar mapping, toon mode, and more specular modes for materials. ↵Juan Linietsky
Added multipass support for materials.
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-07-08-Added triplanar mapping modesJuan Linietsky
-Some fixes to shader lang
2017-07-05Use the gravity constant to calculate weightsJohan Manuel
2017-07-04Implemented environment arrays for skybox reflection and roughness, quality ↵Juan Linietsky
increase is enormous.
2017-07-03Merge pull request #9481 from BastiaanOlij/prim_capsule_flatRémi Verschelde
Re-orient capsule to collision shape
2017-07-03Re-orient capsule to colission shapeBastiaanOlij
2017-07-03Clean up normalmapping, make sure tangents are imported correctly.Juan Linietsky
2017-07-01Readd shape_offset as an editor-only and backcompat propertyBojidar Marinov
2017-07-01Readd tilemap's shape_transform and bugfixesBojidar Marinov
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717.
2017-07-01Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵Juan Linietsky
collisions to them"
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409) Fix a misplaced ++ operator. (9370) Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-28Reworked translation systemJuan Linietsky
-Label and Button reload translation on the fly -Resources are loaded and reload depending on locale
2017-06-28Fix build error on masterPoommetee Ketson
2017-06-28Fix curve saving, refined undo/redoMarc Gilleron
2017-06-27Merge pull request #9404 from Zylann/curve_improvementJuan Linietsky
Curve improvement
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
-Fixded BackBuffercopy object
2017-06-26Merge pull request #9268 from BastiaanOlij/improve_defaultsRémi Verschelde
Align primitive defaults to default collision shape sizes
2017-06-26Curve featuresMarc Gilleron
- Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore
2017-06-26Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde
Add one-way collisions and individual shape offsets for tilesets
2017-06-26Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde
Add normal map to tilemaps and tilesets
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke ↵Juan Linietsky
compatibility.
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
As requested in #9318 Accidentially fixes #2231 as well
2017-06-25Fixes method bindRamesh Ravone
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-24GradientTexture now uses a GradientMarc Gilleron
- Added gradient property - Deleted duplicate code