Age | Commit message (Expand) | Author |
2022-05-16 | Clamp NavigationMesh sample_distance above zero | smix8 |
2022-05-16 | Merge pull request #60507 from bruvzg/textmesh | Rémi Verschelde |
2022-05-16 | Merge pull request #60463 from Geometror/improve-vs-1 | Rémi Verschelde |
2022-05-16 | Merge pull request #60986 from fire-forge/capitalism | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-13 | Merge pull request #60991 from fire-forge/tileset-groups | Rémi Verschelde |
2022-05-13 | Merge pull request #60978 from fire-forge/shader-caps | Yuri Rubinsky |
2022-05-13 | Capitalize output port names in visual shader | FireForge |
2022-05-13 | Implement TextMesh resource. | bruvzg |
2022-05-12 | Reduce extra groups in TileSet | FireForge |
2022-05-12 | Capitalize/fix some property enum hints | FireForge |
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde |
2022-05-12 | Basic 3D rendering | clayjohn |
2022-05-12 | Merge pull request #58152 from raulsntos/fix-curve-bake-algorithm | Rémi Verschelde |
2022-05-12 | Fix Curve bake algorithm | Raul Santos |
2022-05-12 | Fix Curve idx calculation for baked tilts and up vectors | Raul Santos |
2022-05-12 | Use new HashMap implementation in the TextServer, and Font. | bruvzg |
2022-05-12 | Add a new HashMap implementation | reduz |
2022-05-10 | Merge pull request #60917 from akien-mga/ci-emscripten-3.1.10 | Rémi Verschelde |
2022-05-10 | Merge pull request #51591 from Calinou/call-group-default-immediate | Rémi Verschelde |
2022-05-10 | Fix warnings found by Emscripten 3.1.10 | Rémi Verschelde |
2022-05-09 | Merge pull request #60864 from V-Sekai/modification-stack-array | Rémi Verschelde |
2022-05-09 | Rename `hint_albedo`, `hint_white/black` in shaders | Yuri Roubinsky |
2022-05-09 | Merge pull request #60845 from Chaosus/vs_color_func | Yuri Rubinsky |
2022-05-09 | Merge pull request #60844 from Chaosus/vs_vec4 | Yuri Rubinsky |
2022-05-09 | Rescue orphan nodes in inherited scenes | kobewi |
2022-05-07 | Change skeleton modification 2d and 3d to use the array inspector. | K. S. Ernest (iFire) Lee |
2022-05-07 | Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders | Yuri Roubinsky |
2022-05-07 | Change output port of `VisualShaderNodeColorUniform` to vec4 | Yuri Roubinsky |
2022-05-06 | Cleanup metadata usage | kobewi |
2022-05-05 | Make `{call,set,notify}_group()` immediate by default | Hugo Locurcio |
2022-05-05 | Merge pull request #60597 from reduz/missing-node-resource-placeholders | Rémi Verschelde |
2022-05-05 | Fix global AnimationLibrary name validation | Haoyu Qiu |
2022-05-03 | Merge pull request #60727 from aaronfranke/basis-axis-column | Rémi Verschelde |
2022-05-03 | Implement missing Node & Resource placeholders | reduz |
2022-05-03 | Merge pull request #60583 from reduz/placeholder-assets | Rémi Verschelde |
2022-05-03 | Rename Basis get_axis to get_column, remove redundant methods | Aaron Franke |
2022-05-03 | Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizes | Rémi Verschelde |
2022-05-03 | Merge pull request #60627 from aaronfranke/rename-elements | Rémi Verschelde |
2022-05-03 | Merge pull request #60714 from Calinou/typedef-remove-ref | Rémi Verschelde |
2022-05-03 | Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent | Rémi Verschelde |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-05-02 | Fix tscn not listed as Resource extension | kobewi |
2022-05-02 | Merge pull request #59895 from akien-mga/clang-tidy | Rémi Verschelde |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-05-02 | Fix resource dependence renaming. | bruvzg |
2022-05-02 | Merge pull request #60529 from timothyqiu/theme-validation | Rémi Verschelde |
2022-04-30 | Improve the VisualShader/VisualScript editor UI | Hendrik Brucker |
2022-04-29 | Merge pull request #60070 from Calinou/proceduralskymaterial-add-dithering | Rémi Verschelde |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |