Age | Commit message (Expand) | Author |
2020-04-10 | Merge pull request #37517 from nekomatata/slider-grab-area-highlight | Rémi Verschelde |
2020-04-08 | Refactored shadowmapping. | Juan Linietsky |
2020-04-06 | Adds warning to the uniform name in visual shader if its equal to keyword | Yuri Roubinsky |
2020-04-04 | Re-implement subsurface scattering. | Juan Linietsky |
2020-04-02 | Merge pull request #37512 from reduz/implement-ssr | Rémi Verschelde |
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky |
2020-04-02 | Add style for highlighted Slider grab area | PouleyKetchoupp |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-02 | Merge pull request #37504 from qarmin/out_of_bound_cursor | Rémi Verschelde |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-04-01 | Merge pull request #37481 from ThakeeNathees/bind-method-typo | Rémi Verschelde |
2020-04-01 | some typo in method binds fixed | Thakee Nathees |
2020-03-30 | Merge pull request #37436 from akien-mga/doc-node-renames | Rémi Verschelde |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-30 | Move glow upscale quality to a global setting, for consistency | Juan Linietsky |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |
2020-03-28 | Merge pull request #37362 from reduz/audioserver-memory-cleanup | Rémi Verschelde |
2020-03-28 | Fix copyright headers for recently added files | Rémi Verschelde |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde |
2020-03-27 | Remove the audio memory allocator, use regular one instead. | Juan Linietsky |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-27 | Fix various -Wmaybe-uninitialized (#37352). | Martin Liska |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-25 | Added sky shader mode to visual shaders | Yuri Roubinsky |
2020-03-24 | Merge pull request #37268 from clayjohn/VULKAN-sky-color | Rémi Verschelde |
2020-03-24 | Replace subpass textures with color in sky shader | clayjohn |
2020-03-24 | Remove unused classes and stray headers | Rémi Verschelde |
2020-03-24 | Remove unreferenced & undocumented class Space2D | Dominik 'dreamsComeTrue' Jasiński |
2020-03-21 | Working sky shader implementation | clayjohn |
2020-03-19 | Add shader based background mode | Bastiaan Olij |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-14 | Fix divison by zero issue | Ev1lbl0w |
2020-03-12 | Merge pull request #36961 from JFonS/fix_mesh_selection | Rémi Verschelde |
2020-03-11 | Merge pull request #36977 from lupoDharkael/decompose-copy | Rémi Verschelde |
2020-03-11 | Loop over faces in create_trimesh_shape() | lupoDharkael |
2020-03-11 | Mesh::convex_decompose: Remove unneeded vector copy | lupoDharkael |
2020-03-10 | Return correct mesh format for PrimitiveMesh. | JFonS |
2020-03-02 | Fixes bugs found by Sonarcloud and Coverity | qarmin |
2020-02-28 | Properly handle EOF when parsing text resource | Juan Linietsky |
2020-02-28 | Merge pull request #36640 from reduz/resource-loader-refactor | Rémi Verschelde |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-28 | Merge pull request #36388 from AndreaCatania/some_renames | Rémi Verschelde |
2020-02-28 | Renamed NavigationPolygonInstance to NavigationRegion2D | Andrea Catania |
2020-02-28 | Merge pull request #36556 from RandomShaper/rework_mutex | Rémi Verschelde |