Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | |
2019-08-08 | Merge pull request #30714 from Calinou/invert-default-fog-height | Rémi Verschelde | |
Invert and adjust the default fog height values | |||
2019-08-07 | Invert and adjust the default fog height values | Hugo Locurcio | |
This makes height fog appear at the bottom of the scene (instead of the top), which is generally the expected result. This also tweaks the fog height setting hint to be more flexible. This closes #30709. | |||
2019-08-07 | Merge pull request #31050 from sparkart/fix_tileset_shape_offset | Rémi Verschelde | |
Fix Wrong Shape Offsets in Tileset | |||
2019-08-07 | Merge pull request #31077 from qarmin/coverity_bugs | Rémi Verschelde | |
Change some code proposed by Coverity and Cppcheck | |||
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-08-07 | Allow comma prefix to visual shader's expression parser | Yuri Roubinski | |
2019-08-07 | Merge pull request #31161 from merumelu/default-theme-checkbutton | Rémi Verschelde | |
Default theme: make toggle_off_disabled.png the same dimension as other CheckButton images | |||
2019-08-06 | Default theme: make toggle_off_disabled.png the same dimension as other ↵ | merumelu | |
CheckButton images | |||
2019-08-06 | Some improvements to Mix visual shader function | Yuri Roubinski | |
2019-08-04 | Fix Wrong Shape Offsets in Tileset | Emmanuel Barroga | |
Closes #30994 When modifying the properties of a tileset in the editor, some properties only apply to the first tile (such as the shape offset). This change resolves that issue by traversing the changes to all of the shapes in the tileset instead of the first one. | |||
2019-08-01 | Fix outerProduct function in visual shaders | Chaosus | |
2019-07-25 | Merge pull request #30351 from bojidar-bg/30288-override-global-theme | Rémi Verschelde | |
Keep track of default theme and project custom default theme seperatelly | |||
2019-07-24 | added pointMesh primitive | clayjohn | |
2019-07-23 | Merge pull request #30716 from qarmin/fixed_static_analiser_code | Rémi Verschelde | |
Fix some code found by Coverity Scan and PVS Studio | |||
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin | |
2019-07-22 | Make `make_header.py` functional when run from any location | Hugo Locurcio | |
This removes the need to `cd` to `scene/resources/default_theme/` to get the expected result. | |||
2019-07-22 | Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" | Rémi Verschelde | |
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | i18n: Sync translation template with current source | Rémi Verschelde | |
Fix a few typos in new strings. | |||
2019-07-19 | Merge pull request #30683 from bojidar-bg/30671-triplanar-binormal | Rémi Verschelde | |
Fix binormal sign when using triplanar mapping | |||
2019-07-18 | Fix binormal sign when using triplanar mapping | Bojidar Marinov | |
Fixes #30671 | |||
2019-07-16 | Fix invalid write in AudioStreamSample::save_to_wav | Bojidar Marinov | |
Fixes #29955 | |||
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-15 | Merge pull request #30532 from Chaosus/vs_triplanar | Rémi Verschelde | |
Added triplanar uniform texture node to visual shaders | |||
2019-07-12 | Merge pull request #30466 from Chaosus/vs_boolean_funcs | Rémi Verschelde | |
Added "Is" and "Compare" functions to visual shaders | |||
2019-07-12 | Added "Is" and "Compare" functions to visual shaders | Chaosus | |
2019-07-12 | Added triplanar uniform texture node to visual shaders | Chaosus | |
2019-07-10 | Merge pull request #30455 from qarmin/const_reference | Rémi Verschelde | |
Pass by reference to const | |||
2019-07-10 | Use reference to constant in functions | qarmin | |
2019-07-08 | Use base `Color()` constructors instead of `Color::html()` | Hugo Locurcio | |
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated. | |||
2019-07-08 | Merge pull request #30407 from qarmin/small_fixess | Rémi Verschelde | |
Fixes minor issues found by static analyzer | |||
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |
2019-07-07 | Removed a pair of empty braces | unknown | |
2019-07-07 | Merge pull request #30357 from simonpuchert/spheres | Rémi Verschelde | |
Particles / CPUParticles: Return uniform density spheres. | |||
2019-07-06 | Merge pull request #30337 from Chaosus/vs_depth_texture | Rémi Verschelde | |
Added DEPTH_TEXTURE to visual shaders | |||
2019-07-06 | particles: Return uniform density spheres. | Simon Puchert | |
This matches the previous change for cpu_particles. | |||
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir | |
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope) | |||
2019-07-05 | Keep track of default theme and project custom default theme seperatelly | Bojidar Marinov | |
Fixes #30288 | |||
2019-07-05 | Added DEPTH_TEXTURE to visual shaders | Chaosus | |
2019-07-04 | Merge pull request #30300 from Calinou/remove-unused-default-theme-icons | Rémi Verschelde | |
Remove unused icons in the default theme | |||
2019-07-03 | Remove unused icons in the default theme | Hugo Locurcio | |
2019-07-03 | Fix crash with TileSet(again) | qarmin | |
2019-07-02 | Merge pull request #26613 from KoBeWi/direction_of_particles | Rémi Verschelde | |
Add a Direction property to ParticlesMaterial | |||
2019-07-01 | Merge pull request #29980 from Dentrax/directed-by-qarmin | Rémi Verschelde | |
Fix some editor crashes | |||
2019-07-01 | fix some crashes | Furkan Türkal | |
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 | |||
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵ | hbina085 | |
compiler that this is intended. |