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AgeCommit message (Expand)Author
2021-08-05Preserve original name in shader params cacheAaron Franke
2021-08-03Added more input/output built-ins to visual shadersYuri Roubinsky
2021-08-02Merge pull request #51042 from nikitalita/fix_binary_res_load_saveK. S. Ernest (iFire) Lee
2021-08-02Merge pull request #51144 from Chaosus/vs_versionYuri Roubinsky
2021-08-02Merge pull request #50122 from Paulb23/code_edit_auto_brace_completionRémi Verschelde
2021-08-02Makes dictionary instead of string for visual shader versionYuri Roubinsky
2021-08-02Merge pull request #51192 from timothyqiu/sdfgi-enum-rangeRémi Verschelde
2021-08-02Merge pull request #51187 from timothyqiu/vertex-index-3Rémi Verschelde
2021-08-02Validates set_sdfgi_cascades argument rangeHaoyu Qiu
2021-08-02Merge pull request #51185 from timothyqiu/tile-data-enum-rangeRémi Verschelde
2021-08-02Fix crash when number of indices to optimize is not a multiple of 3Haoyu Qiu
2021-08-02Validate TileData enum range before using it as indexHaoyu Qiu
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière
2021-08-01Clean up and complete CodeEdit inspector and docsPaulb23
2021-08-01Move line length guidelines into CodeEditPaulb23
2021-08-01Move brace matching into CodeEditPaulb23
2021-07-30VariantParser: Fix uninitialized ResourceParser funcsRémi Verschelde
2021-07-29Use constant for reserved field countnikitalita
2021-07-29Fix binary resource loading and savingnikitalita
2021-07-29Fix a crash when trying to load a WebP StreamTexture2DYuri Sizov
2021-07-27Multiple cosmetic fixes for embedded windowsMichael Alexsander
2021-07-25Merge pull request #50809 from akien-mga/iterators-const-referencesRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-25Fix various typos with codespellluz paz
2021-07-24Merge pull request #50786 from reduz/implement-resource-uidsRémi Verschelde
2021-07-24Implement Resource UIDsreduz
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-22Implement textual ext/subresource IDs.reduz
2021-07-21Merge pull request #50695 from reduz/fix-sky-initializationRémi Verschelde
2021-07-21Merge pull request #50370 from QbieShay/circle-emitter-particleRémi Verschelde
2021-07-21Merge pull request #50643 from groud/improve_tilemap_compatibilityRémi Verschelde
2021-07-21Make Sky initialize shaders only oncereduz
2021-07-21Implement atlas merging and tile proxiesGilles Roudière
2021-07-21Import old tiles in SINGLE_TILE mode as atlasesGilles Roudière
2021-07-21Fix function code generation for uniform triplanar node in visual shaderYuri Roubinsky
2021-07-20Merge pull request #50605 from Calinou/tweak-shader-code-styleRémi Verschelde
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
2021-07-18Optimize StringName usagereduz
2021-07-17Prevent function gen in visual shader if no out connection is providedYuri Roubinsky
2021-07-14Merge pull request #49348 from Geometror/fix-particles-hidden-basecolorRémi Verschelde
2021-07-14Rename Curve3Texture to CurveXYZTextureRémi Verschelde
2021-07-13Add header theme type variations to labelskobewi
2021-07-13Merge pull request #50169 from pycbouh/theme-type-variationsRémi Verschelde
2021-07-13Add type variations to ThemeYuri Sizov
2021-07-12Merge pull request #50262 from nekomatata/convex-hull-simplificationRémi Verschelde
2021-07-12Auto-set a first compatible uniform on dragging to create a UniformRefYuri Roubinsky
2021-07-11This commits adds a new emitter type for particles materialQbieShay
2021-07-11added offset for plane mesh and quad meshQbieShay
2021-07-11Merge pull request #50149 from Chaosus/vs_curve3dYuri Roubinsky
2021-07-07Options to clean/simplify convex hull generated from meshPouleyKetchoupp