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AgeCommit message (Expand)Author
2020-05-07Merge pull request #31086 from volzhs/underlineRémi Verschelde
2020-05-06Merge pull request #38475 from Chaosus/vs_qualsRémi Verschelde
2020-05-05Some fixes for canvas item visual shader inputsYuri Roubinsky
2020-05-05Added uniform qualifiers to visual shadersYuri Roubinsky
2020-04-29Use underline position and thickness value in font filevolzhs
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-29Merge pull request #38287 from JiRuifanCR/animatedtexture-oneshot-pause-set-f...Rémi Verschelde
2020-04-29Add set_frame, pause, and oneshot to AnimatedTextureRevan Ji
2020-04-28Merge pull request #38286 from bojidar-bg/x-expose-cell-sizeRémi Verschelde
2020-04-28Expose the cell_size affecting VisibilityNotifier2D precisionBojidar Marinov
2020-04-27Merge pull request #38121 from JFonS/add_unwrap_cachingRémi Verschelde
2020-04-23Tweak SSAO property hints to allow setting more precise valuesHugo Locurcio
2020-04-22Add caching the lightmap unwrapping on importJFonS
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-17Add light size to Sky Shadersclayjohn
2020-04-10Merge pull request #37517 from nekomatata/slider-grab-area-highlightRémi Verschelde
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-04-06Adds warning to the uniform name in visual shader if its equal to keywordYuri Roubinsky
2020-04-04Re-implement subsurface scattering.Juan Linietsky
2020-04-02Merge pull request #37512 from reduz/implement-ssrRémi Verschelde
2020-04-02Re-Added screen space reflection.Juan Linietsky
2020-04-02Add style for highlighted Slider grab areaPouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-04-01Merge pull request #37481 from ThakeeNathees/bind-method-typoRémi Verschelde
2020-04-01some typo in method binds fixedThakee Nathees
2020-03-30Merge pull request #37436 from akien-mga/doc-node-renamesRémi Verschelde
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-30Move glow upscale quality to a global setting, for consistencyJuan Linietsky
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-28Merge pull request #37362 from reduz/audioserver-memory-cleanupRémi Verschelde
2020-03-28Fix copyright headers for recently added filesRémi Verschelde
2020-03-28More server renames for consistency after #37361Rémi Verschelde
2020-03-27Remove the audio memory allocator, use regular one instead.Juan Linietsky
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-27Fix various -Wmaybe-uninitialized (#37352).Martin Liska
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-25Added sky shader mode to visual shadersYuri Roubinsky
2020-03-24Merge pull request #37268 from clayjohn/VULKAN-sky-colorRémi Verschelde
2020-03-24Replace subpass textures with color in sky shaderclayjohn
2020-03-24Remove unused classes and stray headersRémi Verschelde
2020-03-24Remove unreferenced & undocumented class Space2DDominik 'dreamsComeTrue' Jasiński
2020-03-21Working sky shader implementationclayjohn
2020-03-19Add shader based background modeBastiaan Olij
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde