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Godot with FMOD integration
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Age
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Author
2018-07-17
Fix some missing BIND_ENUM_CONSTANT for visual_shader_nodes.cpp
Marcelo Fernandez
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Merge pull request #19044 from Mintormo/make_header_fix
Max Hilbrunner
2018-07-17
Merge pull request #20146 from dodgyville/bezier_fixes_19777
Rémi Verschelde
2018-07-17
Merge pull request #20176 from Chaosus/vs_namefixes
Rémi Verschelde
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
Several name fixes for visual shader
Chaosus
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-14
fix issue with bezier tracks using incorrect duration for interpolating values
Luke Miller
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-05
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Max Hilbrunner
2018-07-04
Merge pull request #19786 from JFonS/correct_normal_scaling
Rémi Verschelde
2018-07-03
Merge pull request #19398 from godotengine/remove-left-margin
Max Hilbrunner
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-07-03
Merge pull request #19843 from Calinou/fix-dynamicfont-hinting-setting
Max Hilbrunner
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-01
added cylinder shape support
muiroc
2018-06-30
Minor changes to the AnimationPlayer editor.
Michael Alexsander Silva Dias
2018-06-29
Fix the DynamicFont hinting setting being ineffective
Hugo Locurcio
2018-06-29
Small fixes
Juan Linietsky
2018-06-28
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2018-06-21
Add render mode to ensure correct normals when using non-uniform scaling
JFonS
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-13
Merge pull request #19487 from JFonS/better_3d_select
Rémi Verschelde
2018-06-13
Polished 3D selection
JFonS
2018-06-08
updated ranges for primitive meshes
clayjohn
2018-06-08
Avoid animation length from ever being completely, fixes #19420
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-06
Remove default non-zero left margin
Pedro J. Estébanez
2018-05-27
Added support Python 3 in "make_header.py" file
Mintormo
2018-05-26
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Max Hilbrunner
2018-05-20
Up vector implementation and OrientedPathFollow.
danilo2205
2018-05-18
-Hid texture flags by default so they dont take so much space
Juan Linietsky
2018-05-18
Merge pull request #18978 from Chaosus/cubebugfix
Rémi Verschelde
2018-05-17
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
Mariano Javier Suligoy
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-17
Fix bug in CubeMesh
Chaosus
2018-05-17
Restore support for minimal 3x3 autotile sets
isaacremnant
2018-05-17
Merge pull request #18862 from endragor/remove-font-width-ceiling
Rémi Verschelde
2018-05-16
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
Rémi Verschelde
2018-05-15
-New inspector.
Juan Linietsky
2018-05-14
ImageTexture.load returns an error code.
Pieter-Jan Briers
2018-05-14
Ceil char width within Label instead of Font
Ruslan Mustakov
2018-05-14
Fixed some warnings found with Cppcheck.
Michael Alexsander Silva Dias
2018-05-11
Update oversampling of outlines after window size change
Ruslan Mustakov
2018-05-11
Implemented physics material
AndreaCatania
2018-05-08
Merge pull request #18374 from JFonS/fix_particles_animation
Juan Linietsky
2018-05-08
Always emit dynamic font change in update_oversampling
Ruslan Mustakov
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