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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-04
Merge pull request #62448 from MinusKube/completion-scroll-click
Rémi Verschelde
2022-07-04
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t...
bruvzg
2022-07-03
Add the ability to drag the code completion scrollbar using the mouse click
MinusKube
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-27
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-27
Merge pull request #62185 from reduz/export-node-pointer-path
Rémi Verschelde
2022-06-25
Add ability to export Node pointers as NodePaths
reduz
2022-06-25
Merge pull request #62314 from tefusion/capsulemesh-radius-height-setters
Rémi Verschelde
2022-06-25
Merge pull request #62309 from reduz/remake-resource-thread-safety
Rémi Verschelde
2022-06-23
Fix Curve{2D,3D} notifying property list changed
Raul Santos
2022-06-23
Merge pull request #62348 from smix8/navigation_baking_aabb_4.x
Rémi Verschelde
2022-06-23
Merge pull request #61628 from Vitika9/61617
Rémi Verschelde
2022-06-23
Merge pull request #61931 from KoBeWi/how_to_window
Rémi Verschelde
2022-06-23
Implement NavigationMesh bake area
smix8
2022-06-23
Merge pull request #62268 from V-Sekai/lightmap-errors
JFonS
2022-06-23
Mend crash importing a scene with static lightmaps.
K. S. Ernest (iFire) Lee
2022-06-22
Add surface indices to TriangleMesh
reduz
2022-06-22
Document most of the Window's members
kobewi
2022-06-22
Fixed dragging curve points
Vitika9
2022-06-22
Fix CapsuleMesh loading issue (radius reset)
tefusion
2022-06-22
Merge pull request #58544 from Calinou/tileset-source-allow-canvasitemmaterial
Rémi Verschelde
2022-06-22
Merge pull request #56185 from nikitalita/fix-save-as-binary
Rémi Verschelde
2022-06-22
Remake resource thread safety and API
reduz
2022-06-21
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-21
Merge pull request #62198 from Calinou/text-resource-remove-extraneous-spaces
Rémi Verschelde
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Remove spaces in `SubResource()/ExtResource/Resource()` in text resources
Hugo Locurcio
2022-06-19
Declaring emission_tex_ofs globally
mightygoat
2022-06-17
[Net] Fix SceneReplicationConfig setter.
Fabio Alessandrelli
2022-06-16
Merge pull request #61888 from Chaosus/vs_remove_engine_version
Rémi Verschelde
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Merge pull request #61952 from V-Sekai/custom-docs
Rémi Verschelde
2022-06-14
`SurfaceTool.set_custom_format` Fixes and documentation.
Lyuma
2022-06-14
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-l...
Rémi Verschelde
2022-06-14
Always sample the heightmap with linear filtering in BaseMaterial3D
Hugo Locurcio
2022-06-14
Add Vector2/3 linking to more properties
FireForge
2022-06-13
Merge pull request #61974 from Calinou/project-settings-mark-as-basic
Rémi Verschelde
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-13
Merge pull request #61772 from bruvzg/ft_ot_collect
Rémi Verschelde
2022-06-12
Merge pull request #61961 from jtnicholl/anim_lib_type_hints
Rémi Verschelde
2022-06-12
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
Fix type hints for AnimationLibrary's signals
Jonathan Nicholl
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-11
Revert vector4 output ports in visual shaders
Yuri Rubinsky
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-10
Remove engine version from visual shader
Yuri Rubinsky
2022-06-09
Add a property hint to Environment's `sky_rotation` property
Hugo Locurcio
2022-06-09
Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x
Rémi Verschelde
2022-06-09
Remove slash delimiter from NavigationMesh properties
smix8
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