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AgeCommit message (Expand)Author
2020-02-09Fix 2D CollisionShape controls pointing the wrong wayAaron Franke
2020-02-09Merge pull request #35808 from clayjohn/unexpose-compress-baseRémi Verschelde
2020-02-09Fix GPU Particleszxcvdev
2020-02-07Merge pull request #35950 from Chaosus/vs_scalar_uniform_rangeRémi Verschelde
2020-02-07Implemented hint_range for VisualShaderNodeScalarUniformYuri Roubinsky
2020-02-07Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde
2020-02-07Completes doc for ItemList and TreeHaoyu Qiu
2020-02-05Merge pull request #35908 from YeldhamDev/tileset_hide_propertiesRémi Verschelde
2020-02-05Add do..while(0) wrappers to macros without one.Marcel Admiraal
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-02-04Hide TileSet's properties from the inspectorMichael Alexsander
2020-02-03Added missing '\n' in visual shader expression node code generationYuri Roubinsky
2020-02-03Added missing '\n' in visual shader fresnel node code generationYuri Roubinsky
2020-02-01Few extra formatting fixes for visual shader node generationYuri Roubinsky
2020-02-01Added missing '\n' in visual shader custom node code generationYuri Roubinsky
2020-02-01Merge pull request #35618 from Chaosus/vs_improvementsYuri Roubinsky
2020-02-01Better visual shader code generationYuri Roubinsky
2020-01-31Unexpose ARRAY_COMPRESS_BASEclayjohn
2020-01-31Fix canvas_item light alpha output in visual shadersYuri Roubinsky
2020-01-28Merge pull request #35670 from clayjohn/material-flag-cacheRémi Verschelde
2020-01-28Add an extra bit to material flag cacheclayjohn
2020-01-28Merge pull request #35620 from TrevorPeyton/bind-autotile-centerRémi Verschelde
2020-01-28Hide "control" methods from VisualShaderNodeGroupBaseYuri Roubinsky
2020-01-28Hide "editable" property from VisualShaderNodeGroupBase public interfaceYuri Roubinsky
2020-01-27Added missing property "size" to VisualShaderNodeGroupBaseYuri Roubinsky
2020-01-27Removed unused method "build" from VisualShaderNodeExpressionYuri Roubinsky
2020-01-27Added binding for Autotile CenterTrevorPeyton
2020-01-27Added missed bracket to VisualShaderNodeCubeMapYuri Roubinsky
2020-01-27Fix VisualShaderNodeCubeMap generationYuri Roubinsky
2020-01-26doc: Complete documentation for VideoStreamsRémi Verschelde
2020-01-23Docs for some nodes in visual shaderYuri Roubinsky
2020-01-23Fix TileSet shape data not updating when being set via codeMichael Alexsander
2020-01-23Hide "default_input_values" property in VisualShaderNode.Yuri Roubinsky
2020-01-21Merge pull request #35413 from akien-mga/if-0-means-couperetRémi Verschelde
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-21Allow greater values for DynamicFont size propertyRémi Verschelde
2020-01-20Forbid recursive connections in visual shaderYuri Roubinsky
2020-01-20Destroys FreeType library on load errorHaoyu Qiu
2020-01-16Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde
2020-01-15Fix typos with codespellRémi Verschelde
2020-01-08Merge pull request #33817 from Chaosus/vs_fresnelYuri Roubinsky
2020-01-07Make possible to edit the GraphEdit's selection rect colorsMichael Alexsander
2020-01-07Fixes crash when using Mesh::create_outline and Mesh::create_convex_shapeHaoyu Qiu
2020-01-07Fixes import of models as PackedSceneHaoyu Qiu
2020-01-06Merge pull request #34865 from volzhs/oversampling-emojiRémi Verschelde
2020-01-07Update size and position for colored font with oversamplingvolzhs
2020-01-06Merge pull request #33987 from nekomatata/own-world-environmentRémi Verschelde
2020-01-06Merge pull request #34303 from Chaosus/fix_texture_crashRémi Verschelde
2020-01-06Merge pull request #34020 from gytsen/unify-pack-versionRémi Verschelde