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2022-06-09Remove slash delimiter from NavigationMesh propertiessmix8
Remove slash delimiter from NavigationMesh properties.
2022-06-08Re-add internal image field to ImageTexturekobewi
2022-06-07Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_stripRémi Verschelde
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
2022-06-07Merge pull request #61284 from KoBeWi/steal_image()Rémi Verschelde
Remove image property of ImageTexture
2022-06-07Merge pull request #55909 from ↵Clay John
Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint Tweak the volumetric fog temporal reprojection property hint
2022-06-07Remove image property of ImageTexturekobewi
2022-06-05Fix typo "Frac" instead of "Fract"Aaron Record
2022-06-05Increase maximum size of gradient textureskobewi
2022-05-31Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`kleonc
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-30Improve and fix the GraphNode port hotzonesHendrik Brucker
Co-authored-by: Ansraer <jacky2611@gmail.com>
2022-05-26Merge pull request #61337 from reduz/improve-stylebox-previewRémi Verschelde
Improve StyleBox preview
2022-05-26Improve StyleBox previewreduz
* Show checkerboard on background. * Add margins. * Show Ninepatch lines (toggleable). * Move the region to its own section so it does not pollute.
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Merge pull request #61355 from bruvzg/text_mesh_fix_fill_alignRémi Verschelde
[TextMesh] Fix incorrectly applied FILL alignment.
2022-05-24Merge pull request #61040 from Calinou/basematerial3d-rename-tex-propertiesRémi Verschelde
2022-05-24Rename BaseMaterial3D properties to use fully spelled out "texture"Hugo Locurcio
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter.
2022-05-24Use IGN instead of white noise for sky ditheringclayjohn
2022-05-24Tweak TextMesh decomposition error message to mention self-intersecting linesHugo Locurcio
2022-05-24[TextMesh] Fix incorrectly applied FILL alignment.bruvzg
2022-05-24Merge pull request #61106 from snailrhymer/animation-library-fixesRémi Verschelde
Fix errors and improve UX relating to new animation libraries
2022-05-24Merge pull request #61203 from Calinou/cylindermesh-add-cap-propertiesRémi Verschelde
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
Rename `hint_albedo`, `hint_white/black` in shaders
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23[TextMesh] Do not generate meshes for non-visual glyphs.bruvzg
2022-05-23Merge pull request #61314 from Chaosus/vs_fix_conversion_bugRémi Verschelde
Fix connection of subports after uniform->constant conversion in visual shader
2022-05-23Improve MultiplayerSynchronizer editor usabilityreduz
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired.
2022-05-23Fix connection of subports after uniform->constant conversion in vshaderYuri Rubinsky
2022-05-23Merge pull request #61283 from bruvzg/text_mesh_cubicRémi Verschelde
[TextMesh] Fix cubic Bezier arc processing.
2022-05-22[TextMesh] Fix cubic cubic Bezier arc processing.bruvzg
2022-05-22Decrease SphereShape3D's default radius to 0.5 to match primitive meshHugo Locurcio
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly.
2022-05-21Add properties to disable top/bottom cap generation in CylinderMeshHugo Locurcio
2022-05-21Merge pull request #61194 from reduz/new-hash-setRémi Verschelde
Add a new HashSet template
2022-05-20Remove outdated "not implemented yet" comments in ParticlesMaterialHugo Locurcio
These features have been working as of 4.0.alpha8.
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-20Tweak the disabled files text color in FileDialog for readabilityHugo Locurcio
Contrast rate is still fairly low, but the text needs to be easy enough to distinguish from non-disabled items.
2022-05-20Merge pull request #61170 from smix8/navigation_navmesh_property_limits_4.xRémi Verschelde
Remove arbitrary NavigationMesh bake property limits
2022-05-20Merge pull request #61205 from Calinou/default-font-tweak-fake-bold-italicRémi Verschelde
Tweak the default font's fake italic to better match Open Sans Italic
2022-05-20Tweak the default font's fake italic to better match Open Sans ItalicHugo Locurcio
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-19Merge pull request #61142 from bruvzg/rtl_threadedRémi Verschelde
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-19[RTL] Add support for shaping in background thread.bruvzg
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros
2022-05-18Remove arbitrary NavigationMesh bake property limitssmix8
Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default.
2022-05-18Define some Theme data structures with using for readabilityYuri Sizov
2022-05-18Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-handsRémi Verschelde
2022-05-18Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.xRémi Verschelde
2022-05-18Restore Theme.get_type_list behavior to properly handle uniquenessYuri Sizov
2022-05-18Add wrong surface warnings to NavigationMesh.create_from_mesh()smix8
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes.