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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
Add "Hide on Contact" collision mode to ParticlesMaterial
Hugo Locurcio
2022-08-19
Merge pull request #64595 from mhilbrunner/ergo-proxy
Yuri Sizov
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-18
Merge pull request #64156 from bruvzg/sys_msdf
Clay John
2022-08-18
Merge pull request #63999 from QbieShay/qbie/vs-qol
Clay John
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
Fix some property validation not been refactored
RedMser
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-15
break out of font search loop after first match
danboo
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-13
Octahedral Normal/Tangent Compression
Omar El Sheikh
2022-08-12
Improve visual shader defaults for quality of life
QbieShay
2022-08-12
[Font] Set TextServer font data pointer when it's null, to prevent TS from re...
bruvzg
2022-08-11
Add missing properties to default theme
kobewi
2022-08-10
Add line breaking support to the TextMesh.
bruvzg
2022-08-09
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...
bruvzg
2022-08-09
improve animation track optimizer algorithm
Silc Renew
2022-08-08
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
capitalize shader uniform groups
Nathan Franke
2022-08-07
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-06
Merge pull request #60843 from hoontee/CSG3
Rémi Verschelde
2022-08-05
Use interleaved gradient noise for distance fade
Hugo Locurcio
2022-08-05
Merge pull request #59844 from Calinou/rename-shader-param-methods
Rémi Verschelde
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
Merge pull request #63852 from fire-forge/default-colors
Rémi Verschelde
2022-08-04
Add `TorusMesh`
hoontee
2022-08-04
Merge pull request #49947 from Calinou/standardmaterial3d-tweak-default-heigh...
Rémi Verschelde
2022-08-04
Tweak StandardMaterial3D's default height properties
Hugo Locurcio
2022-08-04
Don't store the values of linked SDFGI properties in Environment
Hugo Locurcio
2022-08-02
Add space to ParticlesMaterial "Particle Flags" group name
FireForge
2022-08-02
Adjust 2 default theme colors in ItemList and Tree
FireForge
2022-08-02
Merge pull request #63597 from paddy-exe/spatial-shader-built-ins
Rémi Verschelde
2022-08-02
Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
Patrick Exner
2022-08-02
Rename ParticlesMaterial.turbulence_active to turbulence_enabled
FireForge
2022-08-02
Added default values to particle turbulence.
Raffaele Picca
2022-08-02
Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture
Rémi Verschelde
2022-08-01
Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
Improve easing inspector usability
Hugo Locurcio
2022-08-01
Change LabelSettings default values to match default theme.
bruvzg
2022-08-01
Merge pull request #55387 from RPicster/particles-turbulence
Rémi Verschelde
2022-08-01
Merge pull request #55276 from Calinou/volumetric-fog-tweak-default-gi-inject
Rémi Verschelde
2022-08-01
Tweak default fog settings for better appearance
Hugo Locurcio
2022-08-01
Change default material alpha scissor threshold to 0.5
Hugo Locurcio
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