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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-15
Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
Stanislav
2019-01-14
Hide worldenvironment settings not relevant in GLES2. Fixes #23281
Juan Linietsky
2019-01-10
Fix showing AnimatedTexture frame_* properties in editor
Rémi Verschelde
2019-01-05
Fix font kerning
volzhs
2019-01-04
Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaque
Rémi Verschelde
2019-01-03
Add thumbnails to LargeTexture
Timo Schwarzer
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-30
Add undo-redo to the TileSet editor, and other improvements
Michael Alexsander Silva Dias
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-20
Fix #24470 Atlas Texture with margin setting cause error in editor.
harrisyu
2018-12-20
Fix TextureLayered::create not retaining format
Shinryuuji
2018-12-19
Fix colored font rendered in wrong size
volzhs
2018-12-17
General fixes for the AnimationTree editor
Michael Alexsander Silva Dias
2018-12-17
Merge pull request #24422 from guilhermefelipecgs/fix_z_index_atlas
Rémi Verschelde
2018-12-17
Add z-index to ATLAS_TILE
Guilherme Felipe
2018-12-17
Fix maybe-uninitialized warnings from GCC 4.8.x
Rémi Verschelde
2018-12-16
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
Rémi Verschelde
2018-12-16
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-15
Adding option to re-orient our sky
Bastiaan Olij
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-12
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
Rémi Verschelde
2018-12-11
Merge pull request #23361 from mrcdk/wav_loop_backward
Rémi Verschelde
2018-12-11
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
Rémi Verschelde
2018-12-11
Merge pull request #22461 from dlasalle/#10480
Rémi Verschelde
2018-12-11
Merge pull request #24224 from BastiaanOlij/flip_bitangent
Rémi Verschelde
2018-12-10
Remove "panel" theme property from ButtonGroup
Michael Alexsander Silva Dias
2018-12-08
Reverse bitangent on everythings to ensure default normal map behavriour is c...
Bastiaan Olij
2018-12-07
Fix AutoTile z-index not persisting correctly
Guilherme Felipe
2018-12-07
Add Z-Index for Autotile
Guilherme Felipe
2018-12-03
Merge pull request #23991 from glaforte/bugfix/19195
Rémi Verschelde
2018-11-28
Fix many errors found by PVS-Studio
Aaron Franke
2018-11-28
Fix style issues and signature mismatch
Rémi Verschelde
2018-11-28
Added luminance capping to avoid glitches on small dots. closes #17996
Juan Linietsky
2018-11-27
Get rid of ancient .theme format for Theme resource. It was not working and c...
Juan Linietsky
2018-11-27
Changed theme notifications to work with newly introduced reference counted c...
Juan Linietsky
2018-11-26
Generate the tangents without de-indexing and re-indexing the vertices.
Guillaume Laforte
2018-11-21
Moved dirty material lists from static to lifetime controlled by main.
Ibrahn Sahir
2018-11-20
Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option
Rémi Verschelde
2018-11-20
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Rémi Verschelde
2018-11-19
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
Juan Linietsky
2018-11-19
Fixing tangent and binormal logic
Bastiaan Olij
2018-11-19
Tweak the Hue Variation property hint to allow finer adjustments
Hugo Locurcio
2018-11-18
If using relationship lines (now default) hide guides.
Juan Linietsky
2018-11-18
Make sky and ground energy do something, fixes #18856
Juan Linietsky
2018-11-14
No one seems to like the error icon, so I made it invisible. Fixes #16344
Juan Linietsky
2018-11-14
Ensure that array passed to physics is always counter clockwise, fixes #15361.
Juan Linietsky
2018-11-14
Merge pull request #23248 from dlasalle/fog
Juan Linietsky
2018-11-14
Ability to toggle flipping of tangent and binormal in depth parallax material...
Juan Linietsky
2018-11-13
Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
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