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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
Merge pull request #64243 from bruvzg/multiline_textmesh
Rémi Verschelde
2022-08-26
Merge pull request #64305 from bruvzg/ts_reset_data
Rémi Verschelde
2022-08-26
Merge pull request #64879 from TokageItLab/cubic-to-cubicintime
Rémi Verschelde
2022-08-26
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
Make Cubic to CubicInTime and reduce items in the track intrp type
Silc Renew
2022-08-25
Merge pull request #64820 from Chaosus/shader_fix_varyings
Rémi Verschelde
2022-08-25
Allow using integer varyings with `flat` interpolation modifier
Yuri Rubinsky
2022-08-25
Merge pull request #64801 from clayjohn/plane-quad
Rémi Verschelde
2022-08-24
Remove QuadMesh and add orientation parameter to PlaneMesh
clayjohn
2022-08-25
Fix ParticlesMaterial build after #61238
Rémi Verschelde
2022-08-25
Merge pull request #61238 from Calinou/particlesmaterial-add-fade-on-contact-...
Rémi Verschelde
2022-08-24
Extract editor color map and simplify SVG color conversion
Yuri Sizov
2022-08-24
Merge pull request #64009 from KoBeWi/arrayy_lmao
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-23
Merge pull request #64647 from TokageItLab/auto-tangent
Rémi Verschelde
2022-08-23
Merge pull request #63854 from TokageItLab/auto-bone-mapping
Rémi Verschelde
2022-08-23
Merge pull request #64640 from aaronfranke/skeleton-cleanup
Rémi Verschelde
2022-08-23
Add bezier preset and refactor bezier editor
Silc Renew
2022-08-23
Add simple auto mapping to BoneMapper
Silc Renew
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp
Rémi Verschelde
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Merge pull request #64132 from TokageItLab/fix-optimizer
Rémi Verschelde
2022-08-22
Merge pull request #60309 from The-O-King/oct
Rémi Verschelde
2022-08-22
Merge pull request #64642 from aaronfranke/mesh-cleanup
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
Merge pull request #63602 from TokageItLab/cubic-interp-time
Rémi Verschelde
2022-08-22
Merge pull request #64553 from RedMser/fix-property-validation-refactor
Rémi Verschelde
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-19
Clean up include guards in 3D skeleton modification code
Aaron Franke
2022-08-19
Remove requirement to have vertex positions when creating a mesh. Meshes can ...
clayjohn
2022-08-19
Add "Hide on Contact" collision mode to ParticlesMaterial
Hugo Locurcio
2022-08-19
Merge pull request #64595 from mhilbrunner/ergo-proxy
Yuri Sizov
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
Merge pull request #63950 from bruvzg/menu_bar3
Max Hilbrunner
2022-08-18
Merge pull request #64156 from bruvzg/sys_msdf
Clay John
2022-08-18
Merge pull request #63999 from QbieShay/qbie/vs-qol
Clay John
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
Fix some property validation not been refactored
RedMser
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-15
break out of font search loop after first match
danboo
2022-08-15
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-14
Implement coloring for disabled branches in the shader editor
Yuri Rubinsky
2022-08-13
Octahedral Normal/Tangent Compression
Omar El Sheikh
2022-08-12
Improve visual shader defaults for quality of life
QbieShay
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