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AgeCommit message (Expand)Author
2021-06-13Add range check for TileSet::CellNeighbor parameterHaoyu Qiu
2021-06-12Fixed crash on calling set_editor_draw without properly setupMoritz Kaltenbrunner
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-12Fix tangents array in SurfaceTooljfons
2021-06-11Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-09Merge pull request #42248 from Chaosus/vs_particles_shaderRémi Verschelde
2021-06-08Removes deleted OrenNayar mode from shaders and materialsYuri Roubinsky
2021-06-07Fix 8 bone weights in glTF2K. S. Ernest (iFire) Lee
2021-06-07Continuation of work on visual particles systemYuri Roubinsky
2021-06-07Merge pull request #49308 from pycbouh/theme-prevent-type-overrideRémi Verschelde
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-06-07Adds `UVFunc` for panning/scaling on UV's to VisualShader's.Yuri Roubinsky
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-04Fix Theme overriding existing theme types with emptyYuri Sizov
2021-06-04Merge pull request #49297 from aaronfranke/anim-type-tr3dRémi Verschelde
2021-06-04Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-06-01Move code folding into CodeEdit and hide line hiding APIPaulb23
2021-06-01Merge pull request #45393 from Paulb23/code_edit_autocompleteRémi Verschelde
2021-06-01Move and expose AutoComplete in CodeEditPaulb23
2021-06-01Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde
2021-06-01Merge pull request #49067 from JFonS/fix_gcc_warningsRémi Verschelde
2021-05-31Prevent Theme resource from emitting changes during bulk operationsYuri Sizov
2021-05-31Merge pull request #49208 from aaronfranke/tileset-disable-dep-compatRémi Verschelde
2021-05-30Disable loop with CompatibilityTileData when building with deprecated=noAaron Franke
2021-05-28Added Billboard Node to Visual ShadersYuri Roubinsky
2021-05-26Merge pull request #49056 from Chaosus/vs_colorYuri Roubinsky
2021-05-26Implements expandable color ports in visual shadersYuri Roubinsky
2021-05-25Merge pull request #48546 from pycbouh/tree-highlight-selected-relationshipsRémi Verschelde
2021-05-25Merge pull request #48837 from Soupstraw/shader-piRémi Verschelde
2021-05-25Add highlight to the relationship lines of selected Tree itemsYuri Sizov
2021-05-25Fix some warnings raised by GCC-11.1jfons
2021-05-25Rename File::get_len() get_length()Marcel Admiraal
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-25Merge pull request #48955 from Calinou/editor-tweak-property-hintsRémi Verschelde
2021-05-25Added constants PI, TAU and E to the shader languageJoosep Jääger
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-23Support for 2D particles to collide against SDFreduz
2021-05-22Merge pull request #48916 from mortarroad/master-convex-hull-portedRémi Verschelde
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-05-22Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee