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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-12-14
Merge pull request #69726 from xiongyaohua/tweak_curve
Rémi Verschelde
2022-12-14
Fix Curve2D::get_closest_offset
Yaohua Xiong
2022-12-14
Handle corner cases for curve baking
Yaohua Xiong
2022-12-13
Use buffer to speed up copying/transcribing when renaming dependencies
Rindbee
2022-12-12
VariantParser make readahead optional
lawnjelly
2022-12-11
Optimize a code generation of visual shader particles
Yuri Rubinsky
2022-12-09
Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal
Rémi Verschelde
2022-12-08
Fix unable to disconnect signal in Editor once created
Micky
2022-12-06
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-05
Use circular fade instead of linear fade for distance fade
Hugo Locurcio
2022-12-05
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
Merge pull request #69357 from TokageItLab/byebye-trigger
Rémi Verschelde
2022-12-05
Merge pull request #68995 from bruvzg/sys_font_for_text
Rémi Verschelde
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-03
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
NumbuhFour
2022-12-03
Fix Curve3D::get_closest_point() broken
Yaohua Xiong
2022-12-02
Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player
Silc Renew
2022-12-02
Merge pull request #61958 from jtnicholl/animation_connections
Rémi Verschelde
2022-12-02
Merge pull request #69336 from TokageItLab/get-anim-keys-more-exactly
Rémi Verschelde
2022-12-01
Refactor process of animation to retrive keys more exactly
Silc Renew
2022-11-30
Simplify GDVIRTUAL_REQUIRED_CALL calls
kobewi
2022-11-28
Merge pull request #69301 from KoBeWi/ERR_WHATEVER
Rémi Verschelde
2022-11-28
Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file
Rémi Verschelde
2022-11-28
Add PackedScene::reload_from_file() override
Adam Scott
2022-11-28
Don't break parsing on missing resources
kobewi
2022-11-28
Merge pull request #68992 from TokageItLab/animtree-trackend-process
Rémi Verschelde
2022-11-28
Merge pull request #69178 from aaronfranke/mesh-shape
Rémi Verschelde
2022-11-25
Merge pull request #69008 from akien-mga/property-hint-array-type-resource-si...
Rémi Verschelde
2022-11-25
Merge pull request #69124 from zaevi/tilemap_fix_alternative_tile
Rémi Verschelde
2022-11-25
Use a more specific type for Mesh create_(convex|trimesh)_shape
Aaron Franke
2022-11-25
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-11-25
[TileMap] Fix alternative tile issues.
Zae
2022-11-24
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
Refactor interpolating functions in some classes to use Math class
Silc Renew
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-11-23
ImageLoaderSVG: Improve error reporting
Rémi Verschelde
2022-11-22
Refactor process of AnimationTree for end of animation
Silc Renew
2022-11-22
BitMap polygon code cleanup
Ninni Pipping
2022-11-21
Add animation_changed signal to AnimationLibrary
Jonathan Nicholl
2022-11-21
Code simplifications found by cppcheck
Markus Sauermann
2022-11-20
Fix connection of animation changed signal in AnimationTrackEditor
Silc Renew
2022-11-18
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Rémi Verschelde
2022-11-18
Fix cyclic references in GDScript 2.0
Adam Scott
2022-11-18
Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor
Rémi Verschelde
2022-11-17
Fix polygon generation in BitMap
Ninni Pipping
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-15
Merge pull request #67948 from DeeJayLSP/split_webp
Rémi Verschelde
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