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2017-12-14-Add lightmapperJuan Linietsky
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button)
2017-12-11Fix CheckBox minimum sizevolzhs
2017-12-11Fix CheckButton minimum sizevolzhs
2017-12-11Merge pull request #14520 from Smjert/fix/11247/skyboxRémi Verschelde
Fix skybox generation imprecision with Clang
2017-12-10Fix skybox generation imprecision with ClangStefano Bonicatti
The bug generated a "blue circle" at the bottom end of the y axis, and probably one too at the other end. This is caused by a normalization of a vector which results in its y component to be sometimes > 1.0 or < -1.0 in Clang. This value is then used with acos(), which returns NaN. Fixes #11247
2017-12-10Fix wrong return value in some virtual method bindingsRémi Verschelde
2017-12-10doc: Sync classref with current sourceRémi Verschelde
2017-12-09Fix build in ArrayMeshRémi Verschelde
Bug introduced in 65fb961b8b2c81ce33c9e0e4c0add7b13da0193a.
2017-12-09Merge pull request #13371 from RayKoopa/mute_animation_tracksRémi Verschelde
Add feature to disable animation tracks
2017-12-09Add feature to disable animation tracksRay Koopa
2017-12-09-Ability to and unwrap lightmap coordinates on importJuan Linietsky
-Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-08Fix TileSet::AutotileData::ocludder_map typoPJB3005
2017-12-07Changed current line draw order and added code folding colorPaulb23
2017-12-07ability to keep user tracks when importing animations, closes #12801Juan Linietsky
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-06-Fix particles with size==0, closes #13931Juan Linietsky
-Fixed material previews (dont show sphere unless for spatial)
2017-12-06Merge pull request #13409 from YeldhamDev/textedit_disabledRémi Verschelde
Add disabled theme to TextEdit
2017-12-06Fix and rewrite folding logic, closes #14005, closes #13421Juan Linietsky
2017-12-06Fix missing stylebox for LinkButton's hover statesWaldson Patrício
2017-12-05Improve slang, especially in user-visible partsUnknown
2017-12-04Added a higher level wrapper for proxy textureJuan Linietsky
2017-12-04-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)Juan Linietsky
-Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D)
2017-12-02Fixed FileDialog's "parent folder" button not having a texture.Michael Alexsander Silva Dias
2017-12-01Add disabled theme to TextEdit.Michael Alexsander Silva Dias
2017-11-27Switch to textureLod for parallax offset, avoids errors on UWP.Juan Linietsky
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky
wrong function, leading to unnecesary copy on writes and reduced performance.
2017-11-24Fix style error with MenuButton in default themegeequlim
2017-11-24Fix TileMap and TileSet ClassDB bindingsRuslan Mustakov
2017-11-20Implement auto-tilingMariano Suligoy
2017-11-17Fixed mesh importing when multiple materials are presentDaniel J. Ramirez
2017-11-17Rename Rect3 to AABB.Ferenc Arn
Fixes #12973.
2017-11-17Merge pull request #12870 from Nibodhika/masterRémi Verschelde
Fixing tilemap rotation for non top-left tiles.
2017-11-15Remove obsolete ButtonArray themingRémi Verschelde
ButtonArrays have been removed in 3.0. [ci skip]
2017-11-15-Ability to choose operator for emission, closes #10441Juan Linietsky
-Ability to use proper operator for GI Probe, closes #10534 -Closes #12938 as it's no longer needed (thanks for the work though)
2017-11-15Fixing tilemap rotation for non top-left tiles.Vito
2017-11-14Ability to update parts of an array, and set arrays as dynamic drawJuan Linietsky
2017-11-13Merge pull request #12811 from Chaosus/quadsizeRémi Verschelde
Add size to QuadMesh
2017-11-13Merge pull request #12014 from hi-ogawa/fix-video-playbackRémi Verschelde
Fix video playback
2017-11-13Added size to QuadMeshChaosus
2017-11-12Merge pull request #12852 from djrm/pr_import_fixesRémi Verschelde
Update meshes when reimporting,
2017-11-12Merge pull request #12858 from dfleury2/masterRémi Verschelde
fix: Updates dynamic_font_stb to use get_extension, and memnew
2017-11-12Update meshes when reimporting,Daniel J. Ramirez
Save scene preview even when not doing save and play.
2017-11-12-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restartJuan Linietsky
-Fixed bug in AudioStreamPlayerSampler not completely writing the target buffer if sample ends, fixes #12307
2017-11-12Set ambient contribution by default to 1, fixes #11850Juan Linietsky
2017-11-12fix: Updates dynamic_font_stb to use get_extension, and memnewD. Fleury
2017-11-09Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky
2017-11-09Remove get_default_video_mode definition on OSX/iOSRémi Verschelde
It had been missed in d09160a8b67fdc60e8108962c4e9bd4c0bc7f13e and broke compilation for those platforms. Took the opportunity to run clang-format on the code base to fix some corner cases that went through our static tests/were overlooked recently.
2017-11-05Added filter_clip to AtlasTextureMrCdK
2017-10-28Refactor bufer to bufferPoommetee Ketson
2017-10-25fix a 'proximity_fade_distacne' typo in materialJakub Grzesik