Age | Commit message (Expand) | Author |
2015-06-13 | some editor window changes | Juan Linietsky |
2015-06-08 | grid container supports separate h and v spacing | Juan Linietsky |
2015-06-07 | Merge pull request #1973 from Biliogadafr/ColorRamp | Juan Linietsky |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky |
2015-06-06 | Merge remote-tracking branch 'origin/master' | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-06-01 | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky |
2015-05-31 | work in progress, resource previews | Juan Linietsky |
2015-05-28 | Inline get_color_at_offset(). Delete unnecessary check. | Biliogadafr |
2015-05-26 | Add get_color_at_offset(). Ensure correct points order. | Biliogadafr |
2015-05-24 | Replace color phases with color ramp for Particles2D. | Biliogadafr |
2015-05-19 | more fixes | Juan Linietsky |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky |
2015-05-04 | -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi... | Juan Linietsky |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky |
2015-05-04 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-05-03 | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky |
2015-05-02 | Fixed some items caught in cppcheck | Nathan Warden |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky |
2015-04-30 | -some cleanups | Juan Linietsky |
2015-04-27 | -made normalmaps easier in 2D, fixes #1467 | Juan Linietsky |
2015-04-21 | -Many fixes and demo for RichTexLabel | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-12 | fixed UV2 source in shader graph, closes #1633 | Juan Linietsky |
2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky |
2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky |
2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky |
2015-04-02 | Beta1 Attempt #1 | Juan Linietsky |
2015-03-22 | Merge pull request #1460 from MarianoGnu/master | Juan Linietsky |
2015-03-22 | fixes/cleans up | Juan Linietsky |
2015-03-22 | input events on Area2D is now supported | Juan Linietsky |
2015-03-21 | signed distance field font support | Juan Linietsky |
2015-03-16 | New option to send canvas to render buffer | Juan Linietsky |
2015-03-10 | small optimizations to isometric light demo | Juan Linietsky |
2015-03-09 | lot of work on 2D lighting and isometric maps | Juan Linietsky |
2015-03-01 | Improve mechanism and fix radio icon rendering. | Mariano Javier Suligoy |
2015-03-01 | Add CheckBox control with theme edition and radio icon avaible. | Mariano Javier Suligoy |
2015-02-11 | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson |
2015-02-11 | Merge pull request #1327 from romulox-x/polygonPathFinderClosestPoint | Juan Linietsky |
2015-02-11 | added missing set_shader_param functions | Juan Linietsky |
2015-02-10 | customizable content margin in styleboxes | Juan Linietsky |
2015-02-09 | Merge pull request #1170 from UsernameIsAReservedWord/fix_cubemap_ressource_e... | Juan Linietsky |
2015-02-02 | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson |
2015-02-02 | Working TileMap tile transpose transform. | Carl Olsson |
2015-02-01 | changed PolygonPathFinder::get_closest_point to return the closest position i... | romulox_x |
2015-01-22 | begin work on lighting system for 2D | Juan Linietsky |
2015-01-20 | Fixes to texscreen, fixes to white testcube | Juan Linietsky |
2015-01-20 | Visual Shader Editing for 2D | Juan Linietsky |
2015-01-19 | Color Ramp and Curve Map added to visual shader editing. | Juan Linietsky |
2015-01-18 | -intentional breakage of shader graph to fix issues, existing graphs will be ... | Juan Linietsky |