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Godot with FMOD integration
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Author
2020-01-28
Hide "control" methods from VisualShaderNodeGroupBase
Yuri Roubinsky
2020-01-28
Hide "editable" property from VisualShaderNodeGroupBase public interface
Yuri Roubinsky
2020-01-27
Added missing property "size" to VisualShaderNodeGroupBase
Yuri Roubinsky
2020-01-27
Removed unused method "build" from VisualShaderNodeExpression
Yuri Roubinsky
2020-01-27
Added binding for Autotile Center
TrevorPeyton
2020-01-27
Added missed bracket to VisualShaderNodeCubeMap
Yuri Roubinsky
2020-01-27
Fix VisualShaderNodeCubeMap generation
Yuri Roubinsky
2020-01-26
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-23
Docs for some nodes in visual shader
Yuri Roubinsky
2020-01-23
Fix TileSet shape data not updating when being set via code
Michael Alexsander
2020-01-23
Hide "default_input_values" property in VisualShaderNode.
Yuri Roubinsky
2020-01-21
Merge pull request #35413 from akien-mga/if-0-means-couperet
Rémi Verschelde
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
Allow greater values for DynamicFont size property
Rémi Verschelde
2020-01-20
Forbid recursive connections in visual shader
Yuri Roubinsky
2020-01-20
Destroys FreeType library on load error
Haoyu Qiu
2020-01-16
Validate input in (CPU)Particles set_emission_shape()
Rémi Verschelde
2020-01-15
Fix typos with codespell
Rémi Verschelde
2020-01-08
Merge pull request #33817 from Chaosus/vs_fresnel
Yuri Roubinsky
2020-01-07
Make possible to edit the GraphEdit's selection rect colors
Michael Alexsander
2020-01-07
Fixes crash when using Mesh::create_outline and Mesh::create_convex_shape
Haoyu Qiu
2020-01-07
Fixes import of models as PackedScene
Haoyu Qiu
2020-01-06
Merge pull request #34865 from volzhs/oversampling-emoji
Rémi Verschelde
2020-01-07
Update size and position for colored font with oversampling
volzhs
2020-01-06
Merge pull request #33987 from nekomatata/own-world-environment
Rémi Verschelde
2020-01-06
Merge pull request #34303 from Chaosus/fix_texture_crash
Rémi Verschelde
2020-01-06
Merge pull request #34020 from gytsen/unify-pack-version
Rémi Verschelde
2020-01-06
Merge pull request #34829 from timothyqiu/checks-bundle
Rémi Verschelde
2020-01-06
PCK: Set VERSION_PATCH in header, factor out header magic
Joost Heitbrink
2020-01-05
Fixed StyleBoxFlat antialiasing with aa size of 1
PouleyKetchoupp
2020-01-05
Fixes crash for bad property of PackedScene
Haoyu Qiu
2020-01-02
Don't connect ShaderMaterial's `changed` signal when not in the editor
Hugo Locurcio
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-28
Revert "Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_a...
Michael Alexsander
2019-12-22
Merge pull request #34488 from nekomatata/style_box_flat_aa
Rémi Verschelde
2019-12-20
Fixed StyleBoxFlat border size with aa on
PouleyKetchoupp
2019-12-20
Encodes property names properly in project.godot
Haoyu Qiu
2019-12-15
Merge pull request #34356 from Calinou/styleboxflat-lower-max-corner-detail
Rémi Verschelde
2019-12-14
Lower the maximum StyleBoxFlat corner detail to 20
Hugo Locurcio
2019-12-13
Remove unused theme elements in H/VSlider
Michael Alexsander
2019-12-13
Merge pull request #34189 from aaronfranke/mesh-aabb
Rémi Verschelde
2019-12-12
Fixed crash if passing invalid image ref to TextureLayered
Yuri Roubinsky
2019-12-12
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT
Yuri Roubinsky
2019-12-11
Expose Mesh get_aabb
Aaron Franke
2019-12-11
Merge pull request #34259 from timothyqiu/validate-texture-32982
Rémi Verschelde
2019-12-11
Merge pull request #34241 from timothyqiu/sync-fallbacks-size-32701
Rémi Verschelde
2019-12-11
Merge pull request #34240 from timothyqiu/invalid-shader-io-29985
Rémi Verschelde
2019-12-11
Validates texture in set_piece_texture
Haoyu Qiu
2019-12-10
Fixes crash when using DynamicFont::set_font_data
Haoyu Qiu
2019-12-10
Fixes crash when shader inputs/outputs is invalid string
Haoyu Qiu
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