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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-06-13
Merge pull request #61974 from Calinou/project-settings-mark-as-basic
Rémi Verschelde
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-13
Merge pull request #61772 from bruvzg/ft_ot_collect
Rémi Verschelde
2022-06-12
Merge pull request #61961 from jtnicholl/anim_lib_type_hints
Rémi Verschelde
2022-06-12
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
Fix type hints for AnimationLibrary's signals
Jonathan Nicholl
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-11
Revert vector4 output ports in visual shaders
Yuri Rubinsky
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-09
Add a property hint to Environment's `sky_rotation` property
Hugo Locurcio
2022-06-09
Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x
Rémi Verschelde
2022-06-09
Remove slash delimiter from NavigationMesh properties
smix8
2022-06-09
Merge pull request #61830 from XutaxKamay/fix-image-texture
Rémi Verschelde
2022-06-09
Fix for ImageTexture imported
Kamay Xutax
2022-06-08
Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x
Rémi Verschelde
2022-06-08
Re-add internal image field to ImageTexture
kobewi
2022-06-07
Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_strip
Rémi Verschelde
2022-06-07
Merge pull request #61284 from KoBeWi/steal_image()
Rémi Verschelde
2022-06-07
Merge pull request #55909 from Calinou/volumetric-fog-tweak-temporal-reprojec...
Clay John
2022-06-07
Remove image property of ImageTexture
kobewi
2022-06-07
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....
bruvzg
2022-06-05
Fix typo "Frac" instead of "Fract"
Aaron Record
2022-06-05
Increase maximum size of gradient textures
kobewi
2022-06-03
Match NavMap and ProjectSettings with NavigationMesh defaults
smix8
2022-05-31
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
kleonc
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-30
Improve and fix the GraphNode port hotzones
Hendrik Brucker
2022-05-26
Merge pull request #61337 from reduz/improve-stylebox-preview
Rémi Verschelde
2022-05-26
Improve StyleBox preview
reduz
2022-05-25
use ERR_FAIL_INDEX when preferred
Nathan Franke
2022-05-25
Merge pull request #61355 from bruvzg/text_mesh_fix_fill_align
Rémi Verschelde
2022-05-24
Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties
Rémi Verschelde
2022-05-24
Rename BaseMaterial3D properties to use fully spelled out "texture"
Hugo Locurcio
2022-05-24
Use IGN instead of white noise for sky dithering
clayjohn
2022-05-24
Tweak TextMesh decomposition error message to mention self-intersecting lines
Hugo Locurcio
2022-05-24
[TextMesh] Fix incorrectly applied FILL alignment.
bruvzg
2022-05-24
Merge pull request #61106 from snailrhymer/animation-library-fixes
Rémi Verschelde
2022-05-24
Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties
Rémi Verschelde
2022-05-24
Merge pull request #60803 from Chaosus/shader_hint_rename
Rémi Verschelde
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-23
[TextMesh] Do not generate meshes for non-visual glyphs.
bruvzg
2022-05-23
Merge pull request #61314 from Chaosus/vs_fix_conversion_bug
Rémi Verschelde
2022-05-23
Improve MultiplayerSynchronizer editor usability
reduz
2022-05-23
Fix connection of subports after uniform->constant conversion in vshader
Yuri Rubinsky
2022-05-23
Merge pull request #61283 from bruvzg/text_mesh_cubic
Rémi Verschelde
2022-05-22
[TextMesh] Fix cubic cubic Bezier arc processing.
bruvzg
2022-05-22
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
Hugo Locurcio
2022-05-21
Add properties to disable top/bottom cap generation in CylinderMesh
Hugo Locurcio
2022-05-21
Merge pull request #61194 from reduz/new-hash-set
Rémi Verschelde
2022-05-20
Remove outdated "not implemented yet" comments in ParticlesMaterial
Hugo Locurcio
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