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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-07-27
Merge pull request #63138 from TokageItLab/normalize-position-track
Rémi Verschelde
2022-07-27
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
Merge pull request #62973 from bruvzg/sysfont_support
Rémi Verschelde
2022-07-27
Add a check to prevent duplicating connections in visual shader
Yuri Rubinsky
2022-07-26
Fix unnamed arguments in XML docs
RedMser
2022-07-26
Merge pull request #63496 from groud/fix_tile_set_not_saving
Rémi Verschelde
2022-07-26
Fix TileSet not loading correctly when embedded in a scene
Gilles Roudière
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63270 from aaronfranke/fog-density
Rémi Verschelde
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Clean up Shader Preprocessor
reduz
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
Merge pull request #62996 from reduz/feature-build-profiles
Rémi Verschelde
2022-07-22
Implement Feature Build Profiles
reduz
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-07-21
Change fog density range hint to be 0 to 1 with or_greater
Aaron Franke
2022-07-20
Merge pull request #63127 from KoBeWi/raise_from_picture
Rémi Verschelde
2022-07-19
Add drag-and-drop support for materials in 3D
SaracenOne
2022-07-19
Merge pull request #62139 from bruvzg/label_font_setttings
Rémi Verschelde
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Clarify create_from_image() usage
kobewi
2022-07-18
Merge pull request #63062 from Chaosus/vs_fix
Rémi Verschelde
2022-07-17
Merge pull request #63094 from Geometror/fix-gradient-cubic-interpolation
Rémi Verschelde
2022-07-17
Automatically create a Gradient resource when creating a GradientTexture1D
Hendrik Brucker
2022-07-17
Fix cubic interpolation for Gradient
Hendrik Brucker
2022-07-16
Fix visual shader graph not correctly updating when multiple tabs opened
Yuri Rubinsky
2022-07-16
add rest fixer to importer retarget
Silc Renew
2022-07-16
rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-15
Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-07-14
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused-
Rémi Verschelde
2022-07-13
SpriteFrames: Sort animations alphabetically
Rémi Verschelde
2022-07-12
Add LabelSettings resource for quick Label theme property override.
bruvzg
2022-07-12
Remove unused hints
kobewi
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
Merge pull request #62632 from linkpy/62630_fix
Rémi Verschelde
2022-07-08
Merge pull request #62806 from dylan-conway/layered-texture-update-fix-and-er...
Rémi Verschelde
2022-07-07
Changed valid check to null check, added error messages
Dylan Conway
2022-07-07
Merge pull request #62108 from bruvzg/font_config_v3
Rémi Verschelde
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-06
Remove Octree
lawnjelly
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-04
Merge pull request #62448 from MinusKube/completion-scroll-click
Rémi Verschelde
2022-07-04
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t...
bruvzg
2022-07-03
Add the ability to drag the code completion scrollbar using the mouse click
MinusKube
2022-07-02
Make sure the tile data clears its `terrain` field when said terrain is remov...
Estelle Linkpy Reid
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