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AgeCommit message (Expand)Author
2022-08-25Fix ParticlesMaterial build after #61238Rémi Verschelde
2022-08-25Merge pull request #61238 from Calinou/particlesmaterial-add-fade-on-contact-...Rémi Verschelde
2022-08-24Extract editor color map and simplify SVG color conversionYuri Sizov
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Merge pull request #64647 from TokageItLab/auto-tangentRémi Verschelde
2022-08-23Merge pull request #63854 from TokageItLab/auto-bone-mappingRémi Verschelde
2022-08-23Merge pull request #64640 from aaronfranke/skeleton-cleanupRémi Verschelde
2022-08-23Add bezier preset and refactor bezier editorSilc Renew
2022-08-23Add simple auto mapping to BoneMapperSilc Renew
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #58600 from Calinou/material-triplanar-sharpness-clampRémi Verschelde
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Merge pull request #64132 from TokageItLab/fix-optimizerRémi Verschelde
2022-08-22Merge pull request #60309 from The-O-King/octRémi Verschelde
2022-08-22Merge pull request #64642 from aaronfranke/mesh-cleanupRémi Verschelde
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-22Merge pull request #63602 from TokageItLab/cubic-interp-timeRémi Verschelde
2022-08-22Merge pull request #64553 from RedMser/fix-property-validation-refactorRémi Verschelde
2022-08-20Clean up mesh include code and commentsAaron Franke
2022-08-19Clean up include guards in 3D skeleton modification codeAaron Franke
2022-08-19Remove requirement to have vertex positions when creating a mesh. Meshes can ...clayjohn
2022-08-19Add "Hide on Contact" collision mode to ParticlesMaterialHugo Locurcio
2022-08-19Merge pull request #64595 from mhilbrunner/ergo-proxyYuri Sizov
2022-08-19Merge pull request #64334 from YuriSizov/core-bind-property-revert-methodsYuri Sizov
2022-08-19Make `cubic_interpolate()` consider key time in animationSilc Renew
2022-08-19Unexpose ProxyTextureMax Hilbrunner
2022-08-19Merge pull request #63950 from bruvzg/menu_bar3Max Hilbrunner
2022-08-18Merge pull request #64156 from bruvzg/sys_msdfClay John
2022-08-18Merge pull request #63999 from QbieShay/qbie/vs-qolClay John
2022-08-18Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...bruvzg
2022-08-18Remove unintentional PROPERTY_USAGE_INTERNALRedMser
2022-08-18Fix some property validation not been refactoredRedMser
2022-08-18Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov
2022-08-15break out of font search loop after first matchdanboo
2022-08-15Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov
2022-08-14Implement coloring for disabled branches in the shader editorYuri Rubinsky
2022-08-13Octahedral Normal/Tangent CompressionOmar El Sheikh
2022-08-12Improve visual shader defaults for quality of lifeQbieShay
2022-08-11Add missing properties to default themekobewi
2022-08-09Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...bruvzg
2022-08-09improve animation track optimizer algorithmSilc Renew
2022-08-08Add tests for empty/unnamed arguments to ClassDB, Variant, GDScriptYuri Sizov
2022-08-08capitalize shader uniform groupsNathan Franke
2022-08-07Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4Rémi Verschelde
2022-08-07Allow vec2 and vec4 for reflect and refractHendrik Brucker
2022-08-06Merge pull request #60843 from hoontee/CSG3Rémi Verschelde
2022-08-05Use interleaved gradient noise for distance fadeHugo Locurcio
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio