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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-08-10
Merge pull request #20861 from RandomShaper/improve-bitmap
Juan Linietsky
2018-08-10
Transform fill_bits from recursive to iterative
Pedro J. Estébanez
2018-08-10
Expose additional BitMap methods
Pedro J. Estébanez
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-08-08
Merge pull request #20787 from Calinou/tweak-default-material-properties
Juan Linietsky
2018-08-07
Merge pull request #20786 from groud/skybox_default_change
Juan Linietsky
2018-08-07
Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-07
Tweak the default SpatialMaterial properties
Hugo Locurcio
2018-08-07
Changes the default skybox to avoid the blue shade
groud
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-08-06
Merge pull request #20597 from karroffel/tex3d
Juan Linietsky
2018-08-05
Ensure index is only saved when scene is inherited, or parent node is not fro...
Juan Linietsky
2018-07-30
add 3D textures
Thomas Herzog
2018-07-29
Perform a name check when loading scenes and running on editor, fixes #6152
Juan Linietsky
2018-07-28
Added a method to find the index for a surface with a given name
Bastiaan Olij
2018-07-26
Merge pull request #15967 from Gamblify/AudioRecordingModule
Rémi Verschelde
2018-07-26
AudioStreamSample can now be saved to a WAV file
Gustav Lund
2018-07-26
Audio Recording module
Gustav Lund
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
Added keep scale flag to billboard materials
JFonS
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Fix crash when you pass invalid parameter to ImageTexture.set_data
Chaosus
2018-07-24
Merge pull request #18867 from fire/better_vx_us_rebase_02
Juan Linietsky
2018-07-24
Improve VisualScript UX
K. S. Ernest (iFire) Lee
2018-07-24
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
Max Hilbrunner
2018-07-24
Merge pull request #20391 from YeldhamDev/expose_tileset_modulate
Rémi Verschelde
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-23
Expose 'modulate' set/get in TileSet resource
Michael Alexsander Silva Dias
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-22
Allow opening and editing of any utf_8 file in script editor
Paulb23
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-18
Merge pull request #20140 from EIREXE/ambient_light_disable_shader
Rémi Verschelde
2018-07-17
Fix some missing BIND_ENUM_CONSTANT for visual_shader_nodes.cpp
Marcelo Fernandez
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Merge pull request #19044 from Mintormo/make_header_fix
Max Hilbrunner
2018-07-17
Merge pull request #20146 from dodgyville/bezier_fixes_19777
Rémi Verschelde
2018-07-17
Merge pull request #20176 from Chaosus/vs_namefixes
Rémi Verschelde
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
Several name fixes for visual shader
Chaosus
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-14
fix issue with bezier tracks using incorrect duration for interpolating values
Luke Miller
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-05
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Max Hilbrunner
2018-07-04
Merge pull request #19786 from JFonS/correct_normal_scaling
Rémi Verschelde
2018-07-03
Merge pull request #19398 from godotengine/remove-left-margin
Max Hilbrunner
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
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