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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2018-07-26
Added keep scale flag to billboard materials
JFonS
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Fix crash when you pass invalid parameter to ImageTexture.set_data
Chaosus
2018-07-24
Merge pull request #18867 from fire/better_vx_us_rebase_02
Juan Linietsky
2018-07-24
Improve VisualScript UX
K. S. Ernest (iFire) Lee
2018-07-24
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
Max Hilbrunner
2018-07-24
Merge pull request #20391 from YeldhamDev/expose_tileset_modulate
Rémi Verschelde
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-23
Expose 'modulate' set/get in TileSet resource
Michael Alexsander Silva Dias
2018-07-23
Implemented Soft body
AndreaCatania
2018-07-23
Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-22
Allow opening and editing of any utf_8 file in script editor
Paulb23
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-18
Merge pull request #20140 from EIREXE/ambient_light_disable_shader
Rémi Verschelde
2018-07-17
Fix some missing BIND_ENUM_CONSTANT for visual_shader_nodes.cpp
Marcelo Fernandez
2018-07-17
Add disable ambient light flag to shaders and materials
Alex Roman
2018-07-17
Merge pull request #19044 from Mintormo/make_header_fix
Max Hilbrunner
2018-07-17
Merge pull request #20146 from dodgyville/bezier_fixes_19777
Rémi Verschelde
2018-07-17
Merge pull request #20176 from Chaosus/vs_namefixes
Rémi Verschelde
2018-07-16
Finally figured out how to implement AnimatedTexture properly.
Juan Linietsky
2018-07-15
Several name fixes for visual shader
Chaosus
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-14
fix issue with bezier tracks using incorrect duration for interpolating values
Luke Miller
2018-07-12
Merge pull request #19540 from muiroc/cylinder
Max Hilbrunner
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky
2018-07-05
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Max Hilbrunner
2018-07-04
Merge pull request #19786 from JFonS/correct_normal_scaling
Rémi Verschelde
2018-07-03
Merge pull request #19398 from godotengine/remove-left-margin
Max Hilbrunner
2018-07-03
Ensure, if a texture meant for a normal map is imported and size limit exists...
Juan Linietsky
2018-07-03
Merge pull request #19843 from Calinou/fix-dynamicfont-hinting-setting
Max Hilbrunner
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-01
added cylinder shape support
muiroc
2018-06-30
Minor changes to the AnimationPlayer editor.
Michael Alexsander Silva Dias
2018-06-29
Fix the DynamicFont hinting setting being ineffective
Hugo Locurcio
2018-06-29
Small fixes
Juan Linietsky
2018-06-28
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2018-06-21
Add render mode to ensure correct normals when using non-uniform scaling
JFonS
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-13
Merge pull request #19487 from JFonS/better_3d_select
Rémi Verschelde
2018-06-13
Polished 3D selection
JFonS
2018-06-08
updated ranges for primitive meshes
clayjohn
2018-06-08
Avoid animation length from ever being completely, fixes #19420
Juan Linietsky
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-06
Remove default non-zero left margin
Pedro J. Estébanez
2018-05-27
Added support Python 3 in "make_header.py" file
Mintormo
2018-05-26
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
Max Hilbrunner
2018-05-20
Up vector implementation and OrientedPathFollow.
danilo2205
2018-05-18
-Hid texture flags by default so they dont take so much space
Juan Linietsky
2018-05-18
Merge pull request #18978 from Chaosus/cubebugfix
Rémi Verschelde
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