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path: root/scene/resources/world_3d.cpp
AgeCommit message (Expand)Author
2022-09-01Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-26Added node for Navigation linksJosh Jones
2022-07-06Remove Octreelawnjelly
2022-06-12Mark some common project settings as basicHugo Locurcio
2022-06-03Match NavMap and ProjectSettings with NavigationMesh defaultssmix8
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-25Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-16Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz
2021-06-16Refactor VisibilityNotifier3Dreduz
2021-04-23Implement occlusion cullingjfons
2021-04-16Lowers the navigation edge margin mergeAndrea Catania
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde