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path: root/scene/resources/world.cpp
AgeCommit message (Expand)Author
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-11WIP CameraEffects implementation (bokeh not working for now)Juan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-06Merge pull request #33987 from nekomatata/own-world-environmentRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-29Viewport environment is updated properly when set to own worldPouleyKetchoupp
2019-10-0732294: Changed the default_angular_damp value to a float.devbox
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-05-28-Added .hdr format supportJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-03Expose more 2D/3D physics options in project settingsFabio Alessandrelli
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2014-07-03Fixed #553: Disable 3D nodes for smaller executablemarynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky