Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-19 | Use C++11 raw literals for shader code to improve readability | Hugo Locurcio | |
In files that have lots of branching, `\t` was replaced with a tab character instead. | |||
2021-01-18 | Added SDF nodes to visual shader | Yuri Roubinsky | |