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path: root/scene/resources/visual_shader_particle_nodes.h
AgeCommit message (Collapse)Author
2022-02-07Add some more fixes to visual shaderYuri Roubinsky
2022-01-22Fix default input port hints for some modes in visual shaderYuri Roubinsky
2022-01-03Update copyright statements to 2022RĂ©mi Verschelde
Happy new year to the wonderful Godot community!
2021-11-26Prevent crash when passing empty array to MeshEmitterYuri Roubinsky
2021-11-18Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugsYuri Roubinsky
2021-11-06Added `MeshEmitter` node for particles in visual shaderYuri Roubinsky
2021-11-05Added 2D boolean hint for particle emitters in visual shadersYuri Roubinsky
2021-10-11Make port previews in visual shader visible in other shader modesYuri Roubinsky
2021-08-16Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator`Yuri Roubinsky
2021-06-07Continuation of work on visual particles systemYuri Roubinsky