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path: root/scene/resources/visual_shader_particle_nodes.cpp
AgeCommit message (Collapse)Author
2021-08-15Added missed limiters for Visual Shader node enumsYuri Roubinsky
2021-07-19Use C++11 raw literals for shader code to improve readabilityHugo Locurcio
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-06-07Continuation of work on visual particles systemYuri Roubinsky