Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
Fix a few typos in new strings.
|
|
Added triplanar uniform texture node to visual shaders
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Was getting this error when using a saturate node. This change fixes it.
```
:39 - Invalid arguments for built-in function: max(float,int)
drivers\gles3\rasterizer_storage_gles3.cpp:2150 - Condition ' err != OK ' is true.
```
|
|
|
|
|
|
Happy new year to the wonderful Godot community!
|
|
|
|
|
|
|
|
|