Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-07 | Major improvements for visual shader system | Chaosus | |
2019-01-21 | Modified code generation to be more friendly to previews, fixes #25094 | Juan Linietsky | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-09-14 | Don't open VisualShaders in the text shader editor, and don't support saving ↵ | elasota | |
them with the "shader" extension. | |||
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-07-14 | Visual Shaders are back. | Juan Linietsky | |