Age | Commit message (Expand) | Author |
2020-09-07 | Fix some broken visual shader nodes | Yuri Roubinsky |
2020-09-05 | Cleanup constructor code in visual shader nodes | Yuri Roubinsky |
2020-09-04 | doc: Sync classref with current source | Rémi Verschelde |
2020-09-03 | Merge pull request #41724 from Chaosus/vs_fix_particles | Yuri Roubinsky |
2020-09-03 | Restore Particles functionality in visual shader | Yuri Roubinsky |
2020-08-28 | Fix specular render_mode for visual shaders | Yuri Roubinsky |
2020-07-31 | Fix small reconnection bug in visual shader | Yuri Roubinsky |
2020-07-28 | Added UniformRef visual shader node | Yuri Roubinsky |
2020-07-27 | Optimize code generation for fresnel node in visual shaders | Yuri Roubinsky |
2020-07-26 | Removes redundant code generation in VisualShaderNodeTextureUniform | Yuri Roubinsky |
2020-06-15 | Use path instead classname to prevent errors for exported visual shaders | Yuri Roubinsky |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-05-06 | Merge pull request #38475 from Chaosus/vs_quals | Rémi Verschelde |
2020-05-05 | Some fixes for canvas item visual shader inputs | Yuri Roubinsky |
2020-05-05 | Added uniform qualifiers to visual shaders | Yuri Roubinsky |
2020-04-06 | Adds warning to the uniform name in visual shader if its equal to keyword | Yuri Roubinsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-01 | some typo in method binds fixed | Thakee Nathees |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-25 | Added sky shader mode to visual shaders | Yuri Roubinsky |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-26 | Changed float type to int for INDEX visual shader input | Yuri Roubinsky |
2020-02-26 | Add support for integer type in visual shaders | Yuri Roubinsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-21 | Merge pull request #36421 from Chaosus/vs_sort_custom_nods | Yuri Roubinsky |
2020-02-21 | Refactor node processing in visual shader member dialog | Yuri Roubinsky |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-13 | Added virtual method to VisualShaderNodeCustom to enable high-end mark | Yuri Roubinsky |
2020-02-03 | Added missing '\n' in visual shader expression node code generation | Yuri Roubinsky |
2020-02-01 | Added missing '\n' in visual shader custom node code generation | Yuri Roubinsky |
2020-02-01 | Merge pull request #35618 from Chaosus/vs_improvements | Yuri Roubinsky |
2020-02-01 | Better visual shader code generation | Yuri Roubinsky |
2020-01-31 | Fix canvas_item light alpha output in visual shaders | Yuri Roubinsky |
2020-01-28 | Hide "control" methods from VisualShaderNodeGroupBase | Yuri Roubinsky |
2020-01-28 | Hide "editable" property from VisualShaderNodeGroupBase public interface | Yuri Roubinsky |
2020-01-27 | Added missing property "size" to VisualShaderNodeGroupBase | Yuri Roubinsky |
2020-01-27 | Removed unused method "build" from VisualShaderNodeExpression | Yuri Roubinsky |
2020-01-23 | Hide "default_input_values" property in VisualShaderNode. | Yuri Roubinsky |
2020-01-20 | Forbid recursive connections in visual shader | Yuri Roubinsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-10 | Fixes crash when shader inputs/outputs is invalid string | Haoyu Qiu |
2019-11-04 | Fix invalid casting on visual shader sampler | Yuri Roubinsky |
2019-11-03 | Added sampler inputs for visual shaders | Yuri Roubinsky |
2019-10-29 | Removes translations from generated visual shader code | Yuri Roubinsky |