Age | Commit message (Expand) | Author |
2022-08-02 | Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) | Patrick Exner |
2022-07-28 | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio |
2022-07-27 | Add a check to prevent duplicating connections in visual shader | Yuri Rubinsky |
2022-07-16 | Fix visual shader graph not correctly updating when multiple tabs opened | Yuri Rubinsky |
2022-06-16 | Merge pull request #61888 from Chaosus/vs_remove_engine_version | Rémi Verschelde |
2022-06-11 | Revert vector4 output ports in visual shaders | Yuri Rubinsky |
2022-06-10 | Remove engine version from visual shader | Yuri Rubinsky |
2022-05-24 | Use IGN instead of white noise for sky dithering | clayjohn |
2022-05-23 | Fix connection of subports after uniform->constant conversion in vshader | Yuri Rubinsky |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record |
2022-05-19 | Add dedicated macros for property name extraction | Haoyu Qiu |
2022-05-16 | Merge pull request #60986 from fire-forge/capitalism | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-13 | Capitalize output port names in visual shader | FireForge |
2022-05-12 | Capitalize/fix some property enum hints | FireForge |
2022-04-22 | Continue to improve vector4 type in visual shaders | Yuri Roubinsky |
2022-04-12 | Add Vector4 to VisualShader | Hendrik Brucker |
2022-03-29 | Remove `SHADOW_ATTENUATION` spatial light shader built-in | Yuri Roubinsky |
2022-03-28 | Merge pull request #59619 from Chaosus/vs_input_desc | Rémi Verschelde |
2022-03-28 | Add refs to shading language to the desciption of input nodes in vshader | Yuri Roubinsky |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde |
2022-03-18 | Rename several transform built-ins in shaders | Yuri Roubinsky |
2022-03-08 | Add `_get_func_code/_is_available` virtual functions to custom nodes | Yuri Roubinsky |
2022-03-07 | Merge pull request #58750 from Chaosus/vs_varyings | Rémi Verschelde |
2022-03-04 | Add varying support to visual shaders | Yuri Roubinsky |
2022-03-03 | Adds few more input/output built-ins to visual shader | Yuri Roubinsky |
2022-02-22 | Use Filament specular models and parametrization | clayjohn |
2022-02-07 | Add some more fixes to visual shader | Yuri Roubinsky |
2022-02-06 | Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` | Yuri Roubinsky |
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg |
2022-02-03 | Merge pull request #57562 from AnilBK/string-add-contains | Rémi Verschelde |
2022-02-04 | String: Add contains(). | Anilforextra |
2022-02-02 | Add support for 2D vector type to visual shaders | Yuri Roubinsky |
2022-01-23 | Merge pull request #57056 from Chaosus/vs_fix_defaults | Rémi Verschelde |
2022-01-22 | Remove transform input from fog mode in visual shaders | Yuri Roubinsky |
2022-01-22 | Fix default input port hints for some modes in visual shader | Yuri Roubinsky |
2022-01-21 | Fix undo after non-last port removal in `VisualShaderNodeExpression` | Yuri Roubinsky |
2022-01-11 | Fixed incorrect property types | Arnav Vijaywargiya |
2022-01-06 | Add a GDScript template for `VisualShaderNodeCustom` | Yuri Roubinsky |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-21 | Refactor render_mode in shaders, forbid declaring duplicates | Yuri Roubinsky |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-18 | Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs | Yuri Roubinsky |
2021-11-12 | Fix default_texture_param in shader pipeline to support uniform arrays | Yuri Roubinsky |
2021-11-11 | String: Remove `erase` method, bindings can't mutate String | Rémi Verschelde |
2021-11-10 | Merge pull request #54660 from Chaosus/vs_particles_mesh_emitter | Rémi Verschelde |
2021-11-10 | VisualShader: Document enum args for virtual methods | Rémi Verschelde |
2021-11-06 | Added `MeshEmitter` node for particles in visual shader | Yuri Roubinsky |