index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
/
tile_set.h
Age
Commit message (
Expand
)
Author
2023-01-27
Merge pull request #72148 from smix8/tileset_navigationlayers_bitmask_helpers...
Rémi Verschelde
2023-01-27
Add TileSet helper functions to set/get navigation layer values
smix8
2023-01-27
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-17
Move NavigationPolygon to dedicated resource file
smix8
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-09-01
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-07-29
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
Rémi Verschelde
2022-07-29
expose TileMap methods related to the name of custom data layers
ajreckof
2022-07-26
Fix TileSet not loading correctly when embedded in a scene
Gilles Roudière
2022-06-21
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-10
Add terrain center bit
Gilles Roudière
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-12
Merge pull request #53987 from groud/tile_data_inspector_plugin
Rémi Verschelde
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-27
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-26
Implement polygons editors in the tiles selection mode
Gilles Roudière
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-10-07
Set TileSet layout and half-offset as read-only when using square shape
Gilles Roudière
2021-09-30
Fix angular velocity default value in TileSet
PouleyKetchoupp
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-08
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-08-02
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
Import old tiles in SINGLE_TILE mode as atlases
Gilles Roudière
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-05-21
Fixes TileSet Y-sort not working and TileSet not saving correctly
Gilles Roudière
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-02-11
Improve resource load cache
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
[next]