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path: root/scene/resources/tile_set.cpp
AgeCommit message (Expand)Author
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-23Implement animated tilesGilles Roudière
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-08Tiles renames/bugfixing and documentationGilles Roudière
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-08-02Merge pull request #51185 from timothyqiu/tile-data-enum-rangeRémi Verschelde
2021-08-02Validate TileData enum range before using it as indexHaoyu Qiu
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière
2021-07-25Merge pull request #50809 from akien-mga/iterators-const-referencesRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-25Fix various typos with codespellluz paz
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-21Implement atlas merging and tile proxiesGilles Roudière
2021-07-21Import old tiles in SINGLE_TILE mode as atlasesGilles Roudière
2021-07-18Optimize StringName usagereduz
2021-07-06Fix TileSet::CellNeighbor enum bindingGeorge Marques
2021-06-29Implement painting properties over TileSetsGilles Roudière
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Rename `is_valid_integer()` to `is_valid_int()`Lightning_A
2021-06-13Add range check for TileSet::CellNeighbor parameterHaoyu Qiu
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-01Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde
2021-05-30Disable loop with CompatibilityTileData when building with deprecated=noAaron Franke
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-22Merge pull request #48918 from groud/fix_tilemap_y_sortRémi Verschelde
2021-05-21Fixes TileSet Y-sort not working and TileSet not saving correctlyGilles Roudière
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Implement scenes tiles in TileMapsGilles Roudière
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-24Refactored 2D shader and lighting systemreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-04Hide TileSet's properties from the inspectorMichael Alexsander