summaryrefslogtreecommitdiff
path: root/scene/resources/tile_set.cpp
AgeCommit message (Collapse)Author
2022-02-20Fix nullptr error in _update_padded_texture on texture with no imageSaracenOne
2022-02-08Use source image format when creating padded textureJoJoX
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-28TileSetAtlasSource: Make `get_tile_data` return `TileData *`Rémi Verschelde
This is now possible thanks to `Variant` changes. Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-12Use List Initializations for Vectors.Anilforextra
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-04Add missing argument names for bindings in GDExtensionRémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
2021-11-02Fix crash in Tileset with get_collision_polygon_shapePouleyKetchoupp
Shape index was used instead of polygon index in this one case.
2021-10-29Implement missing TileMap brushes for terrainsGilles Roudière
2021-10-27Implement runtime update of TileData object in TileMapGilles Roudière
2021-10-26Implement polygons editors in the tiles selection modeGilles Roudière
2021-10-21Allow updating TileMap cells using surrounding terrainsGilles Roudière
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-14Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_changeGilles Roudière
2021-10-13Prevent tiles outside atlas textureGilles Roudière
2021-10-11Fixes set_source_id not updating the next automatic source idGilles Roudière
2021-10-07Set TileSet layout and half-offset as read-only when using square shapeGilles Roudière
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-23Implement animated tilesGilles Roudière
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-08Tiles renames/bugfixing and documentationGilles Roudière
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-08-02Merge pull request #51185 from timothyqiu/tile-data-enum-rangeRémi Verschelde
Validate TileData enum range before using it as index
2021-08-02Validate TileData enum range before using it as indexHaoyu Qiu
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ↵Gilles Roudière
node instead
2021-07-25Merge pull request #50809 from akien-mga/iterators-const-referencesRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-25Fix various typos with codespellluz paz
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-21Implement atlas merging and tile proxiesGilles Roudière
2021-07-21Import old tiles in SINGLE_TILE mode as atlasesGilles Roudière
2021-07-18Optimize StringName usagereduz
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
2021-07-06Fix TileSet::CellNeighbor enum bindingGeorge Marques
Having the TileSet:: prefix has some unintended consequences in the bindings, in particular in the extension API dump.
2021-06-29Implement painting properties over TileSetsGilles Roudière
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Rename `is_valid_integer()` to `is_valid_int()`Lightning_A
Method from `String`
2021-06-13Add range check for TileSet::CellNeighbor parameterHaoyu Qiu
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
YSort now has a compatibility alias to Node2D. Updated TileMap to use the existing Node2D y_sort_enabled property instead of its own property. Updated Node2D doc to include the new y_sort_enabled member. Updated TileMap doc to remove its mention of cell_y_sort. Deleted YSort doc.
2021-06-01Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde
Restore TileMap's debug collision shapes and add navigation.
2021-05-30Disable loop with CompatibilityTileData when building with deprecated=noAaron Franke
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
Also remove an unused function.