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path: root/scene/resources/tile_set.cpp
AgeCommit message (Expand)Author
2021-07-18Optimize StringName usagereduz
2021-07-06Fix TileSet::CellNeighbor enum bindingGeorge Marques
2021-06-29Implement painting properties over TileSetsGilles Roudière
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-16Rename `is_valid_integer()` to `is_valid_int()`Lightning_A
2021-06-13Add range check for TileSet::CellNeighbor parameterHaoyu Qiu
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-01Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde
2021-05-30Disable loop with CompatibilityTileData when building with deprecated=noAaron Franke
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-22Merge pull request #48918 from groud/fix_tilemap_y_sortRémi Verschelde
2021-05-21Fixes TileSet Y-sort not working and TileSet not saving correctlyGilles Roudière
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Implement scenes tiles in TileMapsGilles Roudière
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-24Refactored 2D shader and lighting systemreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-04Hide TileSet's properties from the inspectorMichael Alexsander
2020-01-27Added binding for Autotile CenterTrevorPeyton
2020-01-23Fix TileSet shape data not updating when being set via codeMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-08Fix incorrect offset for old-format tilemapsYuri Roubinsky
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-04Fix Wrong Shape Offsets in TilesetEmmanuel Barroga
2019-07-03Fix crash with TileSet(again)qarmin
2019-06-23TileSet: Don't error out on tile_ getters with wrong shape idRémi Verschelde
2019-06-21Fix some editor crashesqarmin
2019-06-01Merge pull request #24560 from guilhermefelipecgs/fix_24549Rémi Verschelde
2019-04-08Changed autotile priority picking algorithmMax
2019-04-08+ Added ignore flags to autotile bitmaskMagnus Specht
2019-03-04TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...Mariano Suligoy
2019-01-31Fix crashes when calling update_bitmask_areaBojidar Marinov
2019-01-22Fix collision margin being wrongly read by default, fixes #25181Juan Linietsky
2019-01-18-Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-30Add undo-redo to the TileSet editor, and other improvementsMichael Alexsander Silva Dias