Age | Commit message (Expand) | Author |
2021-06-29 | Implement painting properties over TileSets | Gilles Roudière |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-16 | Rename `is_valid_integer()` to `is_valid_int()` | Lightning_A |
2021-06-13 | Add range check for TileSet::CellNeighbor parameter | Haoyu Qiu |
2021-06-05 | Deleted YSort, moved its functionality directly into Node2D. | andriyDev |
2021-06-01 | Merge pull request #49024 from groud/restore_tilemap_show_debug | Rémi Verschelde |
2021-05-30 | Disable loop with CompatibilityTileData when building with deprecated=no | Aaron Franke |
2021-05-25 | Restore a way to show collsion/navigation on TileMap. | Gilles Roudière |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio |
2021-05-22 | Merge pull request #48918 from groud/fix_tilemap_y_sort | Rémi Verschelde |
2021-05-21 | Fixes TileSet Y-sort not working and TileSet not saving correctly | Gilles Roudière |
2021-05-20 | Change behavior of String.right | Tomasz Chabora |
2021-05-20 | Implement scenes tiles in TileMaps | Gilles Roudière |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-02-11 | Improve resource load cache | reduz |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-02-04 | Hide TileSet's properties from the inspector | Michael Alexsander |
2020-01-27 | Added binding for Autotile Center | TrevorPeyton |
2020-01-23 | Fix TileSet shape data not updating when being set via code | Michael Alexsander |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-08 | Fix incorrect offset for old-format tilemaps | Yuri Roubinsky |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-04 | Fix Wrong Shape Offsets in Tileset | Emmanuel Barroga |
2019-07-03 | Fix crash with TileSet(again) | qarmin |
2019-06-23 | TileSet: Don't error out on tile_ getters with wrong shape id | Rémi Verschelde |
2019-06-21 | Fix some editor crashes | qarmin |
2019-06-01 | Merge pull request #24560 from guilhermefelipecgs/fix_24549 | Rémi Verschelde |
2019-04-08 | Changed autotile priority picking algorithm | Max |
2019-04-08 | + Added ignore flags to autotile bitmask | Magnus Specht |
2019-03-04 | TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ... | Mariano Suligoy |
2019-01-31 | Fix crashes when calling update_bitmask_area | Bojidar Marinov |
2019-01-22 | Fix collision margin being wrongly read by default, fixes #25181 | Juan Linietsky |
2019-01-18 | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-30 | Add undo-redo to the TileSet editor, and other improvements | Michael Alexsander Silva Dias |
2018-12-23 | Add EDITMODE_PRIORITY for ATLAS_TILE | Guilherme Felipe |
2018-12-17 | Add z-index to ATLAS_TILE | Guilherme Felipe |