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godot-fmod
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Godot with FMOD integration
RayHammer
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tile_set.cpp
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Author
2019-03-04
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...
Mariano Suligoy
2019-01-31
Fix crashes when calling update_bitmask_area
Bojidar Marinov
2019-01-22
Fix collision margin being wrongly read by default, fixes #25181
Juan Linietsky
2019-01-18
-Re-added margins in one way collision (made in a more user friendly way than...
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-30
Add undo-redo to the TileSet editor, and other improvements
Michael Alexsander Silva Dias
2018-12-17
Add z-index to ATLAS_TILE
Guilherme Felipe
2018-12-07
Fix AutoTile z-index not persisting correctly
Guilherme Felipe
2018-12-07
Add Z-Index for Autotile
Guilherme Felipe
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-30
Tileset: Bind autotile_set_size()/get_size().
Ranoller
2018-08-27
TileSet: Bind tile_set_shape_offset and getter
Rémi Verschelde
2018-08-24
Backward compatibility for autotile setup from Godot 3.0.X
Mariano Javier Suligoy
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-23
Expose 'modulate' set/get in TileSet resource
Michael Alexsander Silva Dias
2018-05-17
Restore support for minimal 3x3 autotile sets
isaacremnant
2018-05-01
Adds z-index properties to TileSets.
Pieter-Jan Briers
2018-04-08
Merge pull request #18072 from AlexHolly/master
George Marques
2018-04-08
expose Tileset TileMode to GDScript
Alexander Holland
2018-03-23
Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
fix updating tileset list when assign texture and set autotile true
damarindra
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-10
Fix wrong return value in some virtual method bindings
Rémi Verschelde
2017-12-08
Fix TileSet::AutotileData::ocludder_map typo
PJB3005
2017-11-24
Fix TileMap and TileSet ClassDB bindings
Ruslan Mustakov
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-15
Fixing tilemap rotation for non top-left tiles.
Vito
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-10
Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-01
Readd shape_offset as an editor-only and backcompat property
Bojidar Marinov
2017-07-01
Readd tilemap's shape_transform and bugfixes
Bojidar Marinov
2017-07-01
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...
Juan Linietsky
2017-06-30
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Bojidar Marinov
2017-06-26
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Rémi Verschelde
2017-06-25
Add one-way collisions and individual shape offsets for tilesets
Bojidar Marinov
2017-06-22
Add normal map to tilemaps and tilesets
Bojidar Marinov
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-14
Merge pull request #6519 from RandomShaper/enhance-tileset
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
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