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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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theme.cpp
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Author
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-18
properly fixed notificaitons for theme changed, closes #5774
Juan Linietsky
2016-06-17
Keep track of when fonts change, so theme or controls that use fonts as overr...
Juan Linietsky
2016-06-17
-added missing .inc files
Juan Linietsky
2016-06-12
Fixed ancient bug that prevented proper theme editing, closes #4924
Juan Linietsky
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-04-21
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-15
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-28
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-05-03
improved kinematic motion, improved demos for kinematic motion
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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