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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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theme.cpp
Age
Commit message (
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Author
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Define some Theme data structures with using for readability
Yuri Sizov
2022-05-18
Restore Theme.get_type_list behavior to properly handle uniqueness
Yuri Sizov
2022-05-16
Merge pull request #60130 from fire-forge/theme-node-names
Rémi Verschelde
2022-05-12
Add a new HashMap implementation
reduz
2022-04-26
Validate theme type/item names
Haoyu Qiu
2022-04-10
Fix Theme type group naming in the inspector
FireForge
2022-02-12
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-11
Add an explicit way to remove a theme type
Yuri Sizov
2022-02-04
String: Add contains().
Anilforextra
2022-01-06
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-31
Correctly use fallback Theme values as last resort
Yuri Sizov
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-04
Correctly bind optional arguments when emitting Theme changes
Yuri Sizov
2021-10-04
Make Theme report property list changes less often
Yuri Sizov
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-02
Reorganize Theme resource code for better maintainability
Yuri Sizov
2021-08-14
Add support for partial custom editor themes
Yuri Sizov
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-06-13
Merge pull request #49227 from pycbouh/editor-theme-freeze-changes
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-04
Fix Theme overriding existing theme types with empty
Yuri Sizov
2021-05-31
Prevent Theme resource from emitting changes during bulk operations
Yuri Sizov
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-03-29
doc: Sync classref with current source
Rémi Verschelde
2021-03-22
Add utility methods to Theme, improve error messages and documentation
Yuri Sizov
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Remove unused argument in Theme method and expose missing methods
Yuri Sizov
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Merge pull request #42008 from Calinou/theme-rename-node-type
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-27
Rename the `type` parameter to `node_type` in Theme and Control
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
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