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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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theme.cpp
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Author
2021-08-14
Add support for partial custom editor themes
Yuri Sizov
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-06-13
Merge pull request #49227 from pycbouh/editor-theme-freeze-changes
Rémi Verschelde
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-04
Fix Theme overriding existing theme types with empty
Yuri Sizov
2021-05-31
Prevent Theme resource from emitting changes during bulk operations
Yuri Sizov
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-03-29
doc: Sync classref with current source
Rémi Verschelde
2021-03-22
Add utility methods to Theme, improve error messages and documentation
Yuri Sizov
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Remove unused argument in Theme method and expose missing methods
Yuri Sizov
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Merge pull request #42008 from Calinou/theme-rename-node-type
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-27
Rename the `type` parameter to `node_type` in Theme and Control
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-10
Fixes crash when using Theme::clear
Haoyu Qiu
2019-11-09
Fix functions listing all theme resources
rxlecky
2019-10-23
Theme code refactoring
SeleckyErik
2019-07-05
Keep track of default theme and project custom default theme seperatelly
Bojidar Marinov
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-26
doc: Sync classref with current source
Rémi Verschelde
2019-01-25
Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e
Fabian
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-27
Get rid of ancient .theme format for Theme resource. It was not working and c...
Juan Linietsky
2018-11-27
Changed theme notifications to work with newly introduced reference counted c...
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-15
styleBoxFlat removed light, dark color entirely
toger5
2017-08-15
Adapted godot to the new StyleBoxFlat
toger5
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-23
Add object type hint for docs
Poommetee Ketson
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