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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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theme.cpp
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Author
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-10
Fixes crash when using Theme::clear
Haoyu Qiu
2019-11-09
Fix functions listing all theme resources
rxlecky
2019-10-23
Theme code refactoring
SeleckyErik
2019-07-05
Keep track of default theme and project custom default theme seperatelly
Bojidar Marinov
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-26
doc: Sync classref with current source
Rémi Verschelde
2019-01-25
Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e
Fabian
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-27
Get rid of ancient .theme format for Theme resource. It was not working and c...
Juan Linietsky
2018-11-27
Changed theme notifications to work with newly introduced reference counted c...
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-15
styleBoxFlat removed light, dark color entirely
toger5
2017-08-15
Adapted godot to the new StyleBoxFlat
toger5
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-18
properly fixed notificaitons for theme changed, closes #5774
Juan Linietsky
2016-06-17
Keep track of when fonts change, so theme or controls that use fonts as overr...
Juan Linietsky
2016-06-17
-added missing .inc files
Juan Linietsky
2016-06-12
Fixed ancient bug that prevented proper theme editing, closes #4924
Juan Linietsky
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-04-21
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-15
Move shaders to default theme and add shader_override related methods to Cont...
MarianoGNU
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-28
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
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