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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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style_box.h
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Author
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-14
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-08-31
unified draw_center naming for (9patch,StyleBoxes)
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
added utility funtions for expand margins (in styleBox)
toger5
2017-08-16
Merge pull request #10265 from leezh/patchnine_stylebox
Rémi Verschelde
2017-08-15
styleBoxFlat removed light, dark color entirely
toger5
2017-08-15
new StyleBoxFlat added more drawing features
toger5
2017-08-15
NEW Style Box Flat Implementation
toger5
2017-08-12
Added Tile and TileFit to StyleBoxes
Zher Huei Lee
2017-07-18
Added separators using StyleBoxLine, some theme style fixes, added variant icon
Daniel J. Ramirez
2017-06-18
Added normalmap support to stylebox and animated sprite.
Juan Linietsky
2017-06-15
Rename Godot-specific resource extensions
George Marques
2017-05-09
New customizable editor theme
volzhs
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-08-05
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-06-05
Enhanced StyleBoxTexture:
Geequlim
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky