Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-25 | Update controls when a stylebox or icon override changes; change to ↵ | Bojidar Marinov | |
CONNECT_REFERENCE_COUNTED Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED. Fixes #25904. | |||
2019-01-24 | Ability to get the current canvas item being drawn from stylebox. | Juan Linietsky | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-10-16 | Remove unnecessary "rings" variable from "draw_rings()" in StyleBox | Michael Alexsander Silva Dias | |
2018-10-04 | fix enum cast warnings on clang | karroffel | |
2018-07-14 | Visual Shaders are back. | Juan Linietsky | |
2018-05-17 | -Ability to open resources in the same window | Juan Linietsky | |
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better | |||
2018-05-07 | Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size | Juan Linietsky | |
Fix StyleBox ignoring region rect and ProgressBar using center size | |||
2018-04-27 | Fixed stylebox crash | sersoong | |
2018-03-28 | Fix StyleBox ignoring region rect and ProgressBar using center size | Bojidar Marinov | |
ProgressBar used the center size of the stylebox to calculate its minimum size, thus disallowing certain setups. If the old behaviour is wanted, it can be forced by providing a custom minimum size, or by giving proper margins to the stylebox. Fixes #17779. | |||
2018-02-22 | StyleBoxTexture: Texture instead of RES for texture and normal_map. | Pieter-Jan Briers | |
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-01-21 | attemp to fix #15870 | Mariano Suligoy | |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-10-14 | [DOCS] Fix a few typos. | Andreas Haas | |
2017-08-31 | unified draw_center naming for (9patch,StyleBoxes) | toger5 | |
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-22 | fixed crash styleBoxTexture binding issue | toger5 | |
2017-08-22 | Merge pull request #10519 from toger5/remove_addition_border | Rémi Verschelde | |
Remove addition border | |||
2017-08-21 | added utility funtions for expand margins (in styleBox) | toger5 | |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-19 | Merge pull request #10444 from ↵ | Rémi Verschelde | |
toger5/styleBoxFlat_corner_detail_value_limitation styleBoxFlat: clamp corner_detail + aa_size | |||
2017-08-19 | styleBoxFlat: clamp corner_detail + aa_size | toger5 | |
2017-08-19 | Performance styleBoxFlat: | toger5 | |
- style box flat was always drawn with 8 verts per corner in case it was a rounded corner... now it uses only one vert if it has no rounded corner. | |||
2017-08-19 | Removes extra argument from StyleBoxFlat::get_border_color() | Ignacio Etcheverry | |
2017-08-16 | Merge pull request #10265 from leezh/patchnine_stylebox | Rémi Verschelde | |
Added Tile and TileFit to StyleBoxes | |||
2017-08-15 | styleBoxFlat removed light, dark color entirely | toger5 | |
2017-08-15 | new StyleBoxFlat removed multiBorderColor | toger5 | |
- removed only the bindings because the drawing code is not done yet - kept c++ functions for setting individual border color for future implementation | |||
2017-08-15 | new StyleBoxFlat limits for drawing | toger5 | |
- corner and border are decreased if necassary to achoieve clean stylboxes - prohibits wired drawing artifacts when using wrong values - corner radius are relative to the partner corner when they would result in glitches | |||
2017-08-15 | new StyleBoxFlat added more drawing features | toger5 | |
- corner radius bindings - shadow - antiAliasing - CornerDetail | |||
2017-08-15 | NEW Style Box Flat Implementation | toger5 | |
- now use polygons! - renamed blend -> blend_border - draw_center -> filled - GDScript biding | |||
2017-08-12 | Added Tile and TileFit to StyleBoxes | Zher Huei Lee | |
Was already implemented for Patch9 boxes, but wasn't exposed here. Allows for use in other GUI elements like panels and buttons. | |||
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-08-01 | Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync | Rémi Verschelde | |
Texture region now updates when changing an Atlas region rect | |||
2017-07-19 | Fix "vertical" property of StyleBoxLine | George Marques | |
2017-07-18 | Added separators using StyleBoxLine, some theme style fixes, added variant icon | Daniel J. Ramirez | |
2017-06-29 | Texture region now updates when changing an Atlas | Robert Hernandez | |
- Removed atlas_changed signal for AtlasTexture - Changes are now handled by _notify_change - Removed unneccesary signal connections - Texture preview now updates in real-time Fixed TextureRegionEditor constantly regenerating | |||
2017-06-18 | Added normalmap support to stylebox and animated sprite. | Juan Linietsky | |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly | |
2017-05-09 | New customizable editor theme | volzhs | |
2017-04-13 | Respect the expand margin for StyleBoTextures again. | Ray Koopa | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-31 | Fixed WindowDialog not aligning properly | Robert Hernandez | |
2017-03-30 | Fixed AtlasTexture being incorrectly | Robert Hernandez | |
Fixed StyleBoxTexture and NinePatchRect drawing the entire texture of an AtlasTexture. | |||
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | |
This new name also makes its purpose a little clearer This is a step towards fixing #56 | |||
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | |
This saves typing and is a step towards fixing #56 |