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godot-fmod
4.0.3
Godot with FMOD integration
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style_box.cpp
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-09-24
Add a property hint to StyleBoxFlat `shadow_size` for editor usability
Hugo Locurcio
2020-08-29
Adds automatic update for region_rect
Zak
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-05
Fixed StyleBoxFlat antialiasing with aa size of 1
PouleyKetchoupp
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-22
Merge pull request #34488 from nekomatata/style_box_flat_aa
Rémi Verschelde
2019-12-20
Fixed StyleBoxFlat border size with aa on
PouleyKetchoupp
2019-12-14
Lower the maximum StyleBoxFlat corner detail to 20
Hugo Locurcio
2019-11-24
StyleBox preview adjusted to fit all drawn content
PouleyKetchoupp
2019-11-17
StyleBoxFlat doesn't draw content when width or height is zero
PouleyKetchoupp
2019-10-10
Validate array indexes in StyleBox
qarmin
2019-09-02
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
byfron
2019-04-07
Early exit when nothing to draw in style box flat (fixes #27764)
PouleyKetchoupp
2019-03-19
Properly handle different border widths in rounded corner aa
PouleyKetchoupp
2019-03-19
Support for shadow offset in box style
PouleyKetchoupp
2019-02-25
Update controls when a stylebox or icon override changes; change to CONNECT_R...
Bojidar Marinov
2019-01-24
Ability to get the current canvas item being drawn from stylebox.
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-16
Remove unnecessary "rings" variable from "draw_rings()" in StyleBox
Michael Alexsander Silva Dias
2018-10-04
fix enum cast warnings on clang
karroffel
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-05-07
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
Juan Linietsky
2018-04-27
Fixed stylebox crash
sersoong
2018-03-28
Fix StyleBox ignoring region rect and ProgressBar using center size
Bojidar Marinov
2018-02-22
StyleBoxTexture: Texture instead of RES for texture and normal_map.
Pieter-Jan Briers
2018-02-21
Fix typos with codespell
luz.paz
2018-01-21
attemp to fix #15870
Mariano Suligoy
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-14
[DOCS] Fix a few typos.
Andreas Haas
2017-08-31
unified draw_center naming for (9patch,StyleBoxes)
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-22
fixed crash styleBoxTexture binding issue
toger5
2017-08-22
Merge pull request #10519 from toger5/remove_addition_border
Rémi Verschelde
2017-08-21
added utility funtions for expand margins (in styleBox)
toger5
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
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