Age | Commit message (Expand) | Author |
---|---|---|
2022-02-12 | Add sky cover texture for ProceduralSkyMaterial | Hugo Locurcio |
2022-01-14 | Add shader cache and filter variable to PanoramaSkyMaterial | Brennen Green |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-10-04 | Hide render_priority except when using SpatialMaterials | clayjohn |
2021-07-21 | Make Sky initialize shaders only once | reduz |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-16 | Add night sky to PhysicalSkyMaterial | clayjohn |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-17 | Add light size to Sky Shaders | clayjohn |
2020-03-28 | Fix copyright headers for recently added files | Rémi Verschelde |
2020-03-21 | Working sky shader implementation | clayjohn |
2020-03-19 | Add shader based background mode | Bastiaan Olij |