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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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sky.h
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Author
2022-02-17
Revert "Default to real-time radiance map filter for environment sky reflecti...
clayjohn
2022-02-10
Default to real-time radiance map filter for environment sky reflections
Hugo Locurcio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-11
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Rémi Verschelde
2020-07-11
Add incremental update mode to sky
clayjohn
2020-07-10
Add override keywords.
Marcel Admiraal
2020-03-21
Working sky shader implementation
clayjohn
2020-02-11
Environment sky more or less working.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-03-04
Fix and restore text, material and mesh previewers.
Juan Linietsky
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde