Age | Commit message (Expand) | Author |
2020-07-11 | Add incremental update mode to sky | clayjohn |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-21 | Working sky shader implementation | clayjohn |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Environment sky more or less working. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-05-25 | fix radiance map settings | clayjohn |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-03-04 | Fix and restore text, material and mesh previewers. | Juan Linietsky |
2019-02-24 | Use sun energy for ProceduralSky generation | KaadmY |
2019-02-12 | Scene: Ensure classes match their header filename | Rémi Verschelde |