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path: root/scene/resources/sky.cpp
AgeCommit message (Expand)Author
2022-05-12Capitalize/fix some property enum hintsFireForge
2022-02-17Revert "Default to real-time radiance map filter for environment sky reflecti...clayjohn
2022-02-10Default to real-time radiance map filter for environment sky reflectionsHugo Locurcio
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-11Add incremental update mode to skyclayjohn
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-21Working sky shader implementationclayjohn
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-05-25fix radiance map settingsclayjohn
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-02-24Use sun energy for ProceduralSky generationKaadmY
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde