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path: root/scene/resources/skin.cpp
AgeCommit message (Expand)Author
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
2022-01-14Expose add_named_bind for all essential skin bindings.K. S. Ernest (iFire) Lee
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-21Add support for named binds in Skin.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-24Fix copyright headers and style issuesRémi Verschelde
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky